Whenever I cut or delete a muscle/spline keyframe in a chor window AM also deletes any bone keys along with it even if in bones mode I only have single bone selected. It doesn't do this in action windows (It just deletes the spline keys and leaves alone the bones). I notice v13 also behaves this way so I'm assuming there's some setting I've forgotten about? Or is this the intended behaviour?
(I can get around it by deleting the keys in the pws timeline but...)
