QUOTE(HomeSlice @ Jan 4 2009, 02:54 PM)

Way to go Kat! Keep 'em coming.
A (relatively) easy way to get 80% of your animation done pretty quickly is to:
- on frame 0, set keyframes for all the bones you think you _might_ want to move at some point in your animation.
- pose the character in its first significant pose (I'm defining a significant pose as a pose which involves moving at least three separate bone hierarchies, such as both arms and the torso.
- go to the time when the character transitions to its next significant pose and copy the previous keyframes to here as well.
- advance 6 frames in the timeline.
- copy the previous keyframes to here(again) and then pose the character in the next pose. (all on the same frame)
- go to the time when the character transitions to its next significant pose and copy the previous keyframes to here.
- advance 6 frames in the timeline.
- copy the previous keyframes to here(again) and then pose the character in the next pose. (all on the same frame).
- Etc...
Anything that makes it faster and easier I'm all for. I copied your information, keeping it right in front of me, and I'll being trying it tomorrow. thanks HomeSlice for passing it on to me.