QUOTE(danf @ Dec 30 2008, 03:31 AM)

Very interesting points. While I know the formula of a parabola, it certainly isn't an intuitive shape for me yet!- Is there any easier cheat, like using a rotoscope of a parabola to line your onion skins up on, or is grinding a parabola into your blood part of an animator's job description?
After you do enough bouncing things you get a sense of what the right motion is and get a sense for the approximate shape of graph that gives you that.
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I'm pleased to hear my theory was correct, that the x-axis motion stays constant.
Another option is that it slows down a bit at each impact or that it gradually loses steam (from costant air resistance). It depends on the ball you are trying to represent.
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Robcat- the method you used to give me advice is awesome. Looks like you're writing w/ a tablet for the single-frame notes, did you draw in each dot yourself, or do you have some fancy analysis software?
manually drawn
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In any case, with the dots drawn in, I could see where the arcs of my imperfect parabolas wobbled, much better than the full-shaded "onion skinning" feature of A:M allowed me to.
Onion skin can work well too and is potentially more accurate than my hand-drawn dots. Ultimately you have to know what you are looking for either way.