QUOTE(photoman @ Dec 19 2008, 07:42 PM)

Hi, I am trying to render a simple scene (Primitives in a room) with 1 volumetric light and 1 rim. I've tried rendering this scene 4 times now ALL on different settings and A:M stops the render and displays "RENDER EXCEPTION #10" and kills the render!!!! I've got to 2 passes on a 16pass rendered or 90% on a AA render before it displays this.
HELP
Photoman
I vaguely remember that error but I'm afraid nothing specific. I can only offer general help. When a project won't render I save the project under another name (so I don't mess up the project file... lets say testbed.prj) then I save it under yet another name lets say firsthalf.prj and I delete the first half of the chor and try to render. I'll read in testbed and save to secondhalf and delete the 2nd half of the chor (leaving the first half) and try to render that. This of course is an effort to find out if some object in the chor is messing up the render... which half fails, cut that in half until you find out what object is f'ing things up.
If neither half renders (I've never had this happen btw) then I'd attempt to render each object. Last time I had this happen I found that a displacement map on one of my models wouldn't render (in this case I narrowed it down to the model then, I had to start removing things from the model!!)!
I assume you are using the latest version of A:M and, that you are not using netrender. You should specify this. I have NetRender and you can get a whole different type of issues with that (like one slave doesn't have the memory for one of my textures).
Hope you work it out and that this helps.
Rusty