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Full Version: V.15 renders only the camera background color
Hash, Inc. Forums > Forum Archives > A:M Forums Archive > (2008) > A:M 2008
detbear
Hey all,

In V.15, I'm having trouble rendering certain choreography files. Seems that only the camera background color renders. It does this in "final", "shaded", "wireframe", etc render modes. I tried to see if a setting was off somewhere. But so far I haven't been able to find the solution to the issue. When I make a render, the result is a file with nothing but the camera's background color. I've never had this issue with any of the previous versions. I am bringing the file up from V.14. But it has no other problems that I can see. Any ideas??

William
John Bigboote
Some things to check ...make sure camera is active(ON) and that you are looking thru it as you hit the render button...lights on...... fog off(I mean that nicely) - hrmm, what else?
rusty
I'd check:
= if your models are set to unactive in the PWS
= the frame you are rendering
= that the camera is pointing where you think it is on the frame you are rendering

r
detbear
QUOTE(rusty @ Dec 10 2008, 11:32 AM) *
I'd check:
= if your models are set to unactive in the PWS
= the frame you are rendering
= that the camera is pointing where you think it is on the frame you are rendering

r


I tried those....checked those settings.... Those seem to be right. **** One thing that I suspect has to do with the problem is that at one time I had rotoscopes on the camera for Shot numbers...I erased those...Now I have a long chain of empty rotoscope folders that just appear under choreography when I open the Chor. I wonder if erasing those could be masking the shot somehow?
Fuchur
QUOTE(detbear @ Dec 10 2008, 11:54 AM) *
QUOTE(rusty @ Dec 10 2008, 11:32 AM) *
I'd check:
= if your models are set to unactive in the PWS
= the frame you are rendering
= that the camera is pointing where you think it is on the frame you are rendering

r


I tried those....checked those settings.... Those seem to be right. **** One thing that I suspect has to do with the problem is that at one time I had rotoscopes on the camera for Shot numbers...I erased those...Now I have a long chain of empty rotoscope folders that just appear under choreography when I open the Chor. I wonder if erasing those could be masking the shot somehow?


Do you have set these to "On top" or "Include in Alpha Buffer"? I didnt try that till now, but it may be something to have a look at.
What happens if you create a new camera (not only a shortcut but a whole new one)? Still the same?

One other thing you could try:
Create a new Chor and drag n drop everything from your first chor to the second one. Does it help? You can try this without the original camera and with the original camera...

These are just a few thoughts... I didnt have that problem till now, so I am just guessing what could work.
*Fuchur*
HomeSlice
If all else fails. Upload a screenshot of what you are seeing. A picture is worth 1000 words smile.gif
martin
Turn off Shadow Buffer.
detbear
QUOTE(Fuchur @ Dec 10 2008, 01:10 PM) *
QUOTE(detbear @ Dec 10 2008, 11:54 AM) *
QUOTE(rusty @ Dec 10 2008, 11:32 AM) *
I'd check:
= if your models are set to unactive in the PWS
= the frame you are rendering
= that the camera is pointing where you think it is on the frame you are rendering

r


I tried those....checked those settings.... Those seem to be right. **** One thing that I suspect has to do with the problem is that at one time I had rotoscopes on the camera for Shot numbers...I erased those...Now I have a long chain of empty rotoscope folders that just appear under choreography when I open the Chor. I wonder if erasing those could be masking the shot somehow?


Do you have set these to "On top" or "Include in Alpha Buffer"? I didnt try that till now, but it may be something to have a look at.
What happens if you create a new camera (not only a shortcut but a whole new one)? Still the same?

One other thing you could try:
Create a new Chor and drag n drop everything from your first chor to the second one. Does it help? You can try this without the original camera and with the original camera...

These are just a few thoughts... I didnt have that problem till now, so I am just guessing what could work.
*Fuchur*



Thanks for all your help. I'm still trying to figure out what the problem is.

I brought in a new camera and it renders the same result. So....I'm thinking that it must be some other issue possibly.

Alpha and shadow buffers are not on. This result happens even when I render in shaded or wireframe mode which doesn't allow for that buffer option. I have a dome sky with map but the camera(s) is within this by far. I was going to transport the action of the camera out and bring a new camer in and place the action on it, but when I placed the new cam in there to see if it would yield the same result, it produced the color frame also. A solid color file(whatever the camera background is set to. Not much use in me uploading an image file that looks like a pretty green swatch smile.gif

The camera is already animated and set. I think it has something to do with the choreography itself and the swap up from v.14......or the fact that I erased all the rotoscopes from the cam.


detbear
QUOTE(detbear @ Dec 11 2008, 06:32 AM) *
QUOTE(Fuchur @ Dec 10 2008, 01:10 PM) *
QUOTE(detbear @ Dec 10 2008, 11:54 AM) *
QUOTE(rusty @ Dec 10 2008, 11:32 AM) *
I'd check:
= if your models are set to unactive in the PWS
= the frame you are rendering
= that the camera is pointing where you think it is on the frame you are rendering

r


I tried those....checked those settings.... Those seem to be right. **** One thing that I suspect has to do with the problem is that at one time I had rotoscopes on the camera for Shot numbers...I erased those...Now I have a long chain of empty rotoscope folders that just appear under choreography when I open the Chor. I wonder if erasing those could be masking the shot somehow?


Do you have set these to "On top" or "Include in Alpha Buffer"? I didnt try that till now, but it may be something to have a look at.
What happens if you create a new camera (not only a shortcut but a whole new one)? Still the same?

One other thing you could try:
Create a new Chor and drag n drop everything from your first chor to the second one. Does it help? You can try this without the original camera and with the original camera...


These are just a few thoughts... I didnt have that problem till now, so I am just guessing what could work.
*Fuchur*



Thanks for all your help. I'm still trying to figure out what the problem is.

I brought in a new camera and it renders the same result. So....I'm thinking that it must be some other issue possibly.

Alpha and shadow buffers are not on. This result happens even when I render in shaded or wireframe mode which doesn't allow for that buffer option. I have a dome sky with map but the camera(s) is within this by far. I was going to transport the action of the camera out and bring a new camer in and place the action on it, but when I placed the new cam in there to see if it would yield the same result, it produced the color frame also. A solid color file(whatever the camera background is set to. Not much use in me uploading an image file that looks like a pretty green swatch smile.gif

The camera is already animated and set. I think it has something to do with the choreography itself and the swap up from v.14......or the fact that I erased all the rotoscopes from the cam.


Hey....I figured it out... In the Options panel....under the "Render" tab.... the "Use this dialogue" was selected.... I switched it to "Use Camera".... That set it up right. It's working now.
HomeSlice
QUOTE(detbear @ Dec 11 2008, 07:12 AM) *
Hey....I figured it out... In the Options panel....under the "Render" tab.... the "Use this dialogue" was selected.... I switched it to "Use Camera".... That set it up right. It's working now.


Congratulations!
When you have "Use this Dialog" checked, do you have Fog enabled in the render panel? If the Fog "near distance" is set too close to the camera, you will see only a solid color (the fog). This sounds like it was your problem.
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