QUOTE(Rodney @ Nov 20 2008, 07:51 AM)

I've gotta say... that toon render really makes Krewel stand out from a distance.
Is the lighting different in that one or is it just the toon effect?
The lighting is the same in all.
However, as far as I can tell, toon render with these settings, appears to ignore any lights, and gives a flat, unshaded look. Looks to me like it's equivalent to setting the model to flat shaded?
EDIT: Above is probably not true, as it appears there is some shading going on within model, and there are shadows being cast on the front projected flat shaded ground plane.
I haven't really played that much with other toon rendering, shading schemes.