noober
Nov 18 2008, 06:15 AM
What i am looking for is information. I am trying to find a way to rig a models head to some form of target. I need the head to stay focused on a point that I define. Yet the only thing I have found is rigging it to a null bone. But that only angles it like the null bone. I want it to be able to follow the target that I set. Any thoughts?
Gerry
Nov 18 2008, 06:47 AM
Can't you place the null out in space and use an "Aim at" constraint on the head bone? then when you move the null the head will always point towards it.
johnl3d
Nov 18 2008, 09:02 AM
just aim it at the target bone with the constraint
Click to view attachmentClick to view attachment
noober
Nov 18 2008, 12:26 PM
Thanks guys... It worked perfectly.