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Full Version: I need a little help with this one.
Hash, Inc. Forums > Technical Direction and Development (Learning Animation:Master) > A:M Rigging & Relationships
noober
What i am looking for is information. I am trying to find a way to rig a models head to some form of target. I need the head to stay focused on a point that I define. Yet the only thing I have found is rigging it to a null bone. But that only angles it like the null bone. I want it to be able to follow the target that I set. Any thoughts?
Gerry
Can't you place the null out in space and use an "Aim at" constraint on the head bone? then when you move the null the head will always point towards it.
johnl3d
just aim it at the target bone with the constraint



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noober
Thanks guys... It worked perfectly.
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