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Hash, Inc. Forums > Technical Direction and Development (Learning Animation:Master) > The Art of Animation:Master (TaoA:M) > TaoA:M and the A:M Technical Reference
TheSpleen
I have hit another deadend and after hours of struggling I am asking help once again.
I have everything done but cannot seem to color my hair.
But yet my face coloring worked!
Here is a screenshot showing the "body front" settings I have.
everything is exactly like my face yet no color anywhere else?
Please give me advice.

Click to view attachment
John Bigboote
You may need to save the project, close A:M and reopen it all for the changes to stick.
TheSpleen
QUOTE(John Bigboote @ Oct 17 2008, 06:24 AM) *
You may need to save the project, close A:M and reopen it all for the changes to stick.

Ok I tried that this morning and all the hair was gone. but my Hair and Fur material was still there.
So I started over and this time the back of the head hair and the face hair worked.
My computer went to a crawl and the body hair would not take color again although I now had the back of the head hair colored.
I am believing it is too much for my computer. one brush stroke takes me over a minute.
So until my disability case money comes in (which I won) smile.gif At that time I will buy a new more powerful computer.
They owe me 3 years backpay on the case so should not be a problem.
I am saddened though I have came to the end of the TaoA:M and cannot earn my certificate because my computer cannot do all that hair. blink.gif
but to show you and everyone I have learned the lesson I am going to put hair on Thom and maybe a couple of characters to an extent my computer can handle.
John Bigboote
Cool!

Are you coloring the hair by a decal OR using the hair's property color...? It gets wonky if you try both.
robcat2075
QUOTE(TheSpleen @ Oct 17 2008, 02:34 PM) *
Ok I tried that this morning and all the hair was gone. but my Hair and Fur material was still there.


If your model (.mdl) has been saved separately from the project .(PRJ) then changes you make to the model won't be saved when you resave the PRJ. You need to save the model also.

that may be what happened.
TheSpleen
QUOTE(robcat2075 @ Oct 17 2008, 12:02 PM) *
QUOTE(TheSpleen @ Oct 17 2008, 02:34 PM) *
Ok I tried that this morning and all the hair was gone. but my Hair and Fur material was still there.


If your model (.mdl) has been saved separately from the project .(PRJ) then changes you make to the model won't be saved when you resave the PRJ. You need to save the model also.

that may be what happened.

I wont give up but pretty sure it is just bogging my puter down hard. everything works fine till you
add just a bit too much hair then the problems start.
but yes I will try again as you suggest.
for now here is Thom.
Click to view attachment
TheSpleen
Saving the model did help.
if anyone would like to maybe look and perhaps see if I am doing something wrong I can post the files.
again the face works with color then nothing else.
TheSpleen
Click to view attachment
Click to view attachment
TheSpleen
QUOTE(John Bigboote @ Oct 17 2008, 11:57 AM) *
Cool!

Are you coloring the hair by a decal OR using the hair's property color...? It gets wonky if you try both.

So far just using decals
will hair property color be easier?
Rodney
QUOTE
I am believing it is too much for my computer. one brush stroke takes me over a minute.


To maintain sanity you'll want to get into the habit of turning Particles On/Off via the shortcut key while combing (SHIFT + 8).

Comb a little
Turn Particles On and then Off
Comb a little more
(On/Off)
etc.
Adjust to taste

Another thing you can do once you get a really good feel for hair is to decrease your density of hair while combing and then increase it once you've placed it. You might want to do that regardless.

Its been too long since I played with hair so I'll have to refresh my memory.
The principle of 'Less is More' should guide you well.
TheSpleen
QUOTE(Rodney @ Oct 17 2008, 05:15 PM) *
QUOTE
I am believing it is too much for my computer. one brush stroke takes me over a minute.


To maintain sanity you'll want to get into the habit of turning Particles On/Off via the shortcut key while combing (SHIFT + 8).

Comb a little
Turn Particles On and then Off
Comb a little more
(On/Off)
etc.
Adjust to taste

Another thing you can do once you get a really good feel for hair is to decrease your density of hair while combing and then increase it once you've placed it. You might want to do that regardless.

Its been too long since I played with hair so I'll have to refresh my memory.
The principle of 'Less is More' should guide you well.

That is how I been doing it. I just started over and started the coloring at the feet.
a few hairs went brown but I still have all that white fur.
Seems all I can get right is the face, I dunno anymore.
TheSpleen
Ok update here:
It is not my material, I took the hairy wookie material from actors and tried using it in my model.
now only the chest hair will color and no face.
I also get a weird error which I will be uploading a screenshot of in a moment.
This is the weird error I am dealing with
Click to view attachment
Caroline
Try putting the realtime render right down to 1-2% - That's what I have to do.

Click to view attachment
Caroline
That's not a weird error, there is an entry in the dropdown for not only every hair material, but every emitter in each material.

This actually makes sense, so that you can change the parameters only for that emitter.

The hard thing is to track down which goes to which emitter, and I can't remember how to do that. I think there is a logical order.

Ah - I found my old post on it:

"It is the sequence used in the groups list, so it is a logical sequence, and with each emitter of each material counting, it can get complicated. Unfortunately when you add and subtract hair materials to groups and move them around, sometimes you have to reallocate your decal hair maps."

(from this thread)

Caroline
So the fact the hair is the wrong colour, is because you are choosing the wrong iteration of the property in the dropdown.
Caroline
Just one more post smile.gif

Hair is really quite tricky, and everytime I do it, because I forgot to make notes the previous time, I have to re-work it out again.

But you are almost there. The ink is almost dry, and hair is such a useful skill smile.gif
TheSpleen
QUOTE(Caroline @ Oct 17 2008, 07:33 PM) *
So the fact the hair is the wrong colour, is because you are choosing the wrong iteration of the property in the dropdown.

Then that would explain why only the first thing I try to color works?
TheSpleen
Thank you dear Caroline! biggrin.gif
You may have just solved my problem.
Thank you very much.
I shall try that tomorrow.
TheSpleen
Name: Robert Thompson / The Spleen
Lesson: 20
Instructor: Manual ,Rodney, and Caroline
Date: Oct. 18th, 2008
YAY ME!!!!!

Click to view attachment
Caroline
You conquered it - yay you!

Congratulations - send an email to Steve Sappington - steve@hash.com, who I believe is still the one doing the certs.

Next project????!??
TheSpleen
QUOTE(Caroline @ Oct 18 2008, 02:15 PM) *
Next project????!??

More learning from forum topics for now wink.gif
Rodney
Very nice Robert. But... I shant be satisfied until I see him animated. wink.gif
<just kidding... I think>
TheSpleen
QUOTE(Rodney @ Oct 18 2008, 04:08 PM) *
Very nice Robert. But... I shant be satisfied until I see him animated. wink.gif
<just kidding... I think>

I actually started this! Yet it was taking a very long time to render.
My question at this point would be when he moves does the hair sway and move too?
This was why I was looking into that Treez plugin.
My idea was to remove the belt and bag because I think he would make a great Bigfoot!
And have him in the woods with maybe shaggy hunting him.
Nothing important but I learn by doing. Thus the more I do, the more I learn.
Right now I have learned treez already! laugh.gif
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