QUOTE(Animus @ Sep 21 2008, 12:08 PM)

What would really give her some maturity is longer arms.
And some fishnet stockings.
I prefer hat and bow and collar.
I think having deeper meaning, more themes running through the story would be great, but it would seem best to be worked into the script as dialog and acting choices, and to have it be more obvious.
To have her gain "full" maturity by losing her hat and bow, this early in the script seems far fetched. Perhaps there should be a sequence of events spread out thru the movie that convey this maturity theme. All that's left to lose to gain maturity is her skirt, belt, hair - Yes! she can do a strip tease.
Perhaps she should have her teddy bear on the boat with her, and he is drowned in the whirlpool, or he gets left behind in the cave, or is dropped on his head as the Ork flies them to the apple orchard, etc etc.
The hat can serve as a prop for Trot (just as Bill has his pipe) thruout the movie, helping in acting choices, conveying mood, adding interest throughout the movie. She can ditch the hat later on in the movie, perhaps throwing it up in the air in one of the final scenes when Gloria is made Queen
So again I ask, "WHAT IS THE REAL PROBLEM with the hat and bow?" Since there wasn't an answer, I will guess wildly at the possibilities:
1) The bow isn't rigged properly and we're all too dumb to animate it properly. Can it not be rigged, similar to the rope dangling from scarecrow's waist? but not use dynamic constraints? - 4 bones - 1 for each loop, 1 for each end.
2) the bow/collar is confusing looking - needs different coloring (maybe knot needs to look like a tie holder thingy)
3) We're all too dumb to animate the hat properly. Have to get better animators.
4) The hat doesn't look japanese anime enough. Anime doesn't like hats.
5) Hair might penetrate hat if hat is animated. Ditch using particle hair.
6) Don't want secondary props to animate as it will make the animation schedule longer, present more cleanup opportunities. If we're going for the comic book manga animatic look - then seems there will be not that many frames to cleanup.
7) It's a subjective thing. I thought I was Art Director. Musta misread that.
8) Don't care (or know) what the target audience is - only care what the target distributor wants - and they don't like hats and bows. Just want to sell this movie, don't care what it takes, and especially don't care if it doesn't fit with any volunteers personal goals.
Conclusion: Seems to me all hats and dangly bits on all characters should be eliminated. Same with all textures for anime look. All models revert back to pre-textured, and everything is back to squeaky comic book 2D anime clean.
Might seem like a bit of "reductio ad absurdum" going on up there, but so is arbitrarily ditching Trot's hat and bow just to divert from some real yet-to-be-articulated goal/issue.