All right, time for an update in my progress. Now that I'm healthy again, I have begun lighting some of the finalized shots. This is fun.
This is also tricky, especially balancing the beginning shots between twilight/visible.
Complex lighting has never been my strength, but I'm learning.
Also, I have been wrestling with the stunt-bunnies to populate the shots that call for hundreds(!) of flesh-bunnies. Flocking is fun, and powerful, and I am just trying to get the work-flow down pat.
In related news, I stupidly ran the computer all last night, and rendered 150+ frames at the wrong resolution (40 pixels short in width!)
Anyhow, below is a comparison of an old shot (top) and new shot (bottom). I especially like my re-worked rocky ground, and the new post-processing I worked out to give everything a slight haziness.
