The world of Newton Physics.
The main objective I keep telling myself in having this forum is to keep Newton Dynamics from being one of those 'intimidating' features that a newbie or seasoned animator would avoid for fear of it being 'overly-complicated'.
The truth is- Newton Dynamics in Animation:Master is incredibly easy to use, and it gives you what I would consider 'free animation-with real world accuracy'. If you haven't given it a whirl, I highly recommend starting by simply 'dropping' objects in a scene and see what ideas that sparks.
I plan to make a 'comic-book style tutorial' that will illustrate the steps involved in doing such a simple and fun experiment, so look for that soon.
AND- As I brush-over the posts in this forum it occurs to me that I haven't truly 'tipped my hat' to the man behind the curtain of Newton Physics...Yoda himself, Stefan Gross. Stefan is a programmer/bug shooter for Hash Inc. and has written a TON of useful plug-ins for A:M, so have a look. http://www.sgross.com/plugins/ THANKS for all you have given us Yoda!!!
I'll be on vacation for a week or two so it will appear I have lost interest...not the case!