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Full Version: I'll do the table for the witch's cottage
Hash, Inc. Forums > Featured > Feature Films: Tin Woodman of Oz - Scarecrow of Oz > Scarecrow of Oz > SO:Modeling
Jeetman
If no one else is doing it, I'd like to try to model the table for the witch's cottage.

Are there reference pics or is this something I need to do out of my head?


edit:

Here's a quick start of a basic idea for the witch's table. What do you think? I don't have the full legs. This has just the corner trim. The square legs would be attached to the trim.

Click to view attachment
KenH
Perfect!
adam&oliver
Wow that's good. Nice job!
seancwall
Very nice!

Quick question - are you using the 'ambient occlusion' option for that render? I've seen a couple like that and I'm curious. Is there a tutorial somewhere on using the ambient occlusion system?

-Sean
Jeetman
QUOTE(seancwall @ Jul 11 2008, 09:19 AM) *
Very nice!

Quick question - are you using the 'ambient occlusion' option for that render? I've seen a couple like that and I'm curious. Is there a tutorial somewhere on using the ambient occlusion system?

-Sean



Thanks for the kind words everyone!


It's funny you mention this about AO because I was having difficulty setting it up. In using the search, I found Al's post (Tralfaz) for setting it up. Thanks Al!!!

Here is what he posted:

Doing this type of render is very easy to do. I am at work right now, and doing this from memory, but it is pretty straight forward. This is all based on the default chor that is created by A:M.

In your chor, select the Chor (e.g. Choreogarphy 1) itself in the Project Work Space.
Find the option for Global Ambiance Type in the Properties and change it to 'Global Color'.
Once you have set the Type to Global Color, expand the Global Ambiance Type selection. You will find three more options, Ambiance Color, Ambiance Intensity and Ambiance Occlusion. Set both Intensity and Occlusion to 100%. Leave the Color to White.
Now, make sure you turn off all lights in the chor. (e.g. Rim, Fill Light and Key Light).
When you go to render your chor, go to the Options tab of the 'Render to File Settings'. Make sure you have Ambiance Occlusion turned On.
I set Quality to Final, Multi-Pass to '16 Pass (4 x 4)', Motion Blur Off, Shadows On and Reflections On.
Render away. Depending on how complex your chor is and the computer you have it may take a while to render. For instance, on my laptop (see specs in my signature), the 34 Ford Frame scene takes around 2 hours to render at 1280 x 1024. I am rendering the progression of the model and using it on my desktop at work. I have the 34 Ford on 1 monitor and the Lamborghini Gallardo on the 2nd monitor.
If you leave all your model a matte gray, you can get really nice clay style renders.
That is all there is to it. Hope this helps and would be interested in seeing how your render turns out.

Al



I couldn't get the preview to render for some reason (kept locking up) but if you render out to jpg, it works fine. You just have to wait a little while.

Edit:

This post by Al is even better!!! GREAT Tutorial Al!!!!!!!

http://www.hash.com/forums/index.php?showtopic=32711&hl=



seancwall
Awesome! Thanks for the info. I've been wanting to try this out.
HomeSlice
That's a great table Geogre. Will you please upload what you have so far to svn as soon as you can?
Jeetman
QUOTE(HomeSlice @ Jul 11 2008, 04:36 PM) *
That's a great table Geogre. Will you please upload what you have so far to svn as soon as you can?


Thanks Holmes

I've updated the SVN with the latest version. I Added the legs. I put claws on the bottom of the legs to try to add a bit of evil to the motif.

Here's the latest pic.

Click to view attachment

Any suggestions welcomed but as of now I consider it done. Just needs texuring.

George
NancyGormezano
QUOTE(Jeetman @ Jul 12 2008, 03:59 PM) *
Any suggestions welcomed but as of now I consider it done. Just needs texuring.


very terrific looking table - would love to see it have some simple IK leg-rigging for added antics...
HomeSlice
QUOTE(NancyGormezano @ Jul 12 2008, 03:08 PM) *
would love to see it have some simple IK leg-rigging for added antics...


Anyone who wants to rig the table for walking is welcome to do so.
NancyGormezano
QUOTE(HomeSlice @ Jul 13 2008, 12:22 PM) *
QUOTE(NancyGormezano @ Jul 12 2008, 03:08 PM) *
would love to see it have some simple IK leg-rigging for added antics...

Anyone who wants to rig the table for walking is welcome to do so.


Ooops. Was just thinking...er...typing out loud - was not implying that George should rig this. And in the event that I get to animate a scene with the table, and it fits in the scene for it to prance about in a pas de deux perhaps with the purse or other such nonesense (like for the Witches song) - I will rig it.

Note to Nancy: keep your dumb thoughts to yourself.
HomeSlice
Sorry Nancy. I didn't mean anything by what I said. I though your idea was kind of cool and wanted to let anyone reading know that they could rig it if they wanted to. No need to keep your thoughts to yourself. You have good thoughts smile.gif
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