Hi- I'm Matt Campbell, aka 'John BigBoote' (Big-Boot-ay) and this forum has the intention of exploring the possibilities of Animation:Master V15's included feature- 'Newton Physics'.
I am a TV-commercial/graphics animator and have recently used Newton Physics in a spot or 2 with a good deal of success. I will be sharing the animations with you in the near future and will share the method used to achieve the gravitational effect.
My goal for this forum is to 'get the ball rolling' by outlining the ease of activating objects to become gravitational or static obstacles-as well as performing the 'simulations' that create gravity animation. I would also like to (eventually) update the classic 'cosmic bowling' tutorial with a similar bowl using Newton Dynamics. Eventually, we will delve deeper into Newton Dynamics other features and uses.
I encourage anyone to post questions, share tests and settings or play 'imagineer'.
UPDATE: Rodney has informed me of all the pertinent links for Newton Dynamics. Thanks Rodney, a font of information!
Steffen Gross's Newton Dynamics page (with projects) can be found here:
http://www.sgross.com/plugins/plugin6/samples.html
additional words on ND are written here:
http://www.hash.com/NewtonPhysics/
The Newton Physics program itself can be explored here:
http://www.newtondynamics.com/ (Steffen's plugin gets a plug and A:M gets a link on their Links page)
The earlier version of ND is no longer available at Steffen Gross's plugin page but his other plugins can be had there:
http://www.sgross.com/plugins/
