The biggest problems you will encounter are, that the rig they used to capture something (better to say the points where they captured something) arent at the same positions as the bones of your rig. So you have three possibilities:
- Build a rig which is exactly the same as the one they used (you can modify the one of your character or even better built it from scratch)
- accept that it wont look totally right...
- Record by yourself.
I made a small videotutorial here where you can see how it would be working, but I only got a sample-bvh-file and the rig on the thom-model for example is not nearly the same as the one they used.
But the principles behind it are the same.
The BVH-File can be found here:
Sample BVH-FileVideo-Tutorial:
BVH to A:M Action(mp4, playable with vlc or quicktime, 50 MB)
If your interface isnt looking in the same way, have a look at my website at
www.patchwork3d.de and go to the "what&how"-section. You will find some (video-)tutorials there and one will tell you how to set it up.
See you
*Fuchur*