martin
Dec 19 2007, 02:16 PM
Clay model by Robert (Kel) Kelley
KenH
Dec 19 2007, 02:47 PM
Hehe. Love them.
NancyGormezano
Dec 30 2007, 12:23 PM
I thought I would play too.
agep
Dec 30 2007, 12:50 PM
QUOTE(NancyGormezano @ Dec 30 2007, 09:22 PM)

I thought I would play too.
Nice sketch Nancy!
martin
Jan 2 2008, 06:55 AM
I'm pulling the descriptions out of the script and putting them into the appropriate threads.
QUOTE
King Krewl was a skinny old man dressed in rich velvets, with many furbelows and laces. He was covered with golden chains, finely wrought rings and jeweled ornaments.
Kelley
Jan 2 2008, 08:23 AM
QUOTE(martin @ Jan 2 2008, 07:54 AM)

QUOTE
King Krewl was a skinny old man dressed in rich velvets, with many furbelows and laces. He was covered with golden chains, finely wrought rings and jeweled ornaments.
Ooops! That trashes my drawing.
NancyGormezano
Jan 2 2008, 09:27 AM
QUOTE(Kelley @ Jan 2 2008, 08:22 AM)

QUOTE(martin @ Jan 2 2008, 07:54 AM)

QUOTE
King Krewl was a skinny old man dressed in rich velvets, with many furbelows and laces. He was covered with golden chains, finely wrought rings and jeweled ornaments.
Ooops! That trashes my drawing.
Was the posting of the text meant only as a beginning reference or starting point?
Or does it imply you do not wish to step outside of Baum's physical descriptions for the characters, nor wish to develop them for more interesting personality quirks?
It seems you are willing to diverge from the story and settings quite radically. So I wonder why not the characters? Skinny/fat doesn't necessarily change behavior - and most of the time surprise, contrast adds interest to the story as well as the imagery.
NancyGormezano
Jan 2 2008, 10:07 AM
furbelow:
1. A ruffle or flounce on a garment.
2. A piece of showy ornamentation.
tr.v. fur·be·lowed, fur·be·low·ing, fur·be·lows
To decorate with a ruffle or flounce.
martin
Jan 2 2008, 01:09 PM
QUOTE(NancyGormezano @ Jan 2 2008, 09:27 AM)

Was the posting of the text meant only as a beginning reference or starting point?
I'm simply cutting them from the script and have no other place to put them. I'm not an Art Director - I don't care what they look like?
NancyGormezano
Jan 2 2008, 01:40 PM
Before reading Martins last post - I did a quick colorization, and reversed the names of Googly & Krewel (as well as changed relative sizing)
Kelley
Jan 2 2008, 02:02 PM
Here's the finals on King Krewl, though I see now that he's supposed to be skinny. [maybe that was BEFORE the holidays.] One behavioral quirk that suggested itself was that, since he is, in fact, a usurper, his crown doesn't fit. And it never will. Hence it keeps slipping. One moment it's nearly sliding off, the next, it's dropping over one eye. He keeps pushing it back into place, but it never stays for long, even when he's standing still. Perhaps we can evolve a series of Poses in which he pushes it straight.
Kelley
Jan 2 2008, 04:25 PM
Since there is not a seperate category for the Palace guard, I'll insert them here. The Guard have various crests on their helmets denoting rank: these two being a basic PFC Grunt, and a 1st Sargent. Captains, Majors and Generals get more elaborate helms. [more on that later]
Usually, the eyes are not seen, unless they are pointedly peering at you. The hole in the helmet flexes with the eye expression like the eyes/windshields in Pixars "Cars".
KenH
Jan 2 2008, 05:51 PM
Oh wow. That will reduce the facial rigging/animation alot!

I'm liking them already. Perhaps color could also be involved in their ranking. Kind of like Star Trek.
Kelley
Jan 2 2008, 06:16 PM
QUOTE(KenH @ Jan 2 2008, 06:51 PM)

Oh wow. That will reduce the facial rigging/animation alot!

I'm liking them already. Perhaps color could also be involved in their ranking. Kind of like Star Trek.
Good point. I'll ginn up a 'mesh-sketch' for us to take a look at.
HomeSlice
Jan 2 2008, 09:47 PM
Nancy, your sketches are really good, distinct and possess a definite recognizable style, but I just love Kelly's designs.
QUOTE
he is, in fact, a usurper, his crown doesn't fit. And it never will. Hence it keeps slipping. One moment it's nearly sliding off, the next, it's dropping over one eye. He keeps pushing it back into place, but it never stays for long, even when he's standing still.
It's things like this that highlight the importance of having a separate character personality sheet for each character, which an animator can study before he/she begins a shot. Something short and to the point, maybe in outline form.
Something like:
Disposition:
Intelligence:
Wisdom:
Strength:
Agility:
Personality:
Defining Traits:
KenH
Jan 3 2008, 07:26 AM
Yes, things like character description would be best put into a text file inside the models folder. You could possibly add Age to the list.....a simple number that can dictate how a character behaves in so many ways.
martin
Jan 13 2008, 11:11 AM
Even if we don't use Kel's King Krewl for the movie, it might be a fun exercise to build it? Anybody want to?
HomeSlice
Jan 13 2008, 11:21 AM
I'll give it a shot.
HomeSlice
Jan 14 2008, 05:49 PM
OK, here's what I have so far for Krewl. It's taking a little time to get back in the modeling groove.
Also, for those of you will will be rigging, here's a wireframe of the face. Too dense? Not dense enough?
HomeSlice
Jan 15 2008, 12:44 AM
Another update. Still very much a work in progress. This is the best time to throw out suggestions!
KenH
Jan 15 2008, 02:30 AM
Looking good! The face feels a little dense. Delete any you find aren't totally needed. One or two that goes round the brows to the chin stand out....and that hooked spline round the brows isn't vital. Mouth looks good.
Kelley
Jan 15 2008, 09:47 AM
That's him! Nice work Holmes. Great face...and good on the lace under his chin. Copy and paste that three or four more times. This Krewl likes lots and lots of lace. Just like Princess Gloria likes masses of flowers. And don't forget the cuffs...
KenH
Jan 15 2008, 10:14 AM
How easy is that lace going to be to rig? Let's try and get a balance.
Looking at his side again, maybe he could use abit more chest bulk?
NancyGormezano
Jan 15 2008, 11:01 AM
QUOTE(KenH @ Jan 15 2008, 10:14 AM)

Looking at his side again, maybe he could use abit more chest bulk?
I kinda like the body shape even tho it doesn't faithfully recreate the drawings.
I would be concerned about the scowl in the brow - I would think it should be modeled in a more neutral position to allow for more expression. He can have brow wrinkles, but perhaps don't make it dip so much in the middle. I found Yoop impossible to make her mouth frown because she had been modeled with a smile. His eye area shape also is in a scowl position.
If you are going to add any pouf, mebbe some more pouffy cheek - I think his face looks too flat in the cheek area from the side.
I like how it's turning out
HomeSlice
Jan 15 2008, 11:34 AM
QUOTE(KenH @ Jan 15 2008, 02:30 AM)

The face feels a little dense. Delete any you find aren't totally needed. One or two that goes round the brows to the chin stand out....and that hooked spline round the brows isn't vital. Mouth looks good.
I'll go back through the face and see what I can delete.
QUOTE(Kelley @ Jan 15 2008, 09:46 AM)

good on the lace under his chin. Copy and paste that three or four more times. This Krewl likes lots and lots of lace. And don't forget the cuffs...
More lace on his chest coming up.
QUOTE(KenH @ Jan 15 2008, 10:14 AM)

How easy is that lace going to be to rig? Let's try and get a balance.
I'm thinking the lace on his chest might be OK to rig because it doesn't move that much and it seems small enough that some penetration between lacy bits would not be too noticable, but I have some doubts about having lace at his cuffs. The lacy cuffs would either have to be SimCloth or dynamic constraints and both of those have serious issues in areas where there is a lot of quick motion such as the wrists. Any thoughts about that?
QUOTE(NancyGormezano @ Jan 15 2008, 11:00 AM)

QUOTE(KenH @ Jan 15 2008, 10:14 AM)

Looking at his side again, maybe he could use abit more chest bulk?
I kinda like the body shape even tho it doesn't faithfully recreate the drawings.
I'll keep the chest right now. It will be pretty easy to alter later if the majority wants a fuller chest.
Right now we have:
Likes the current body shape: 1
Wants a fuller chest: 1
QUOTE
I would be concerned about the scowl in the brow - I would think it should be modeled in a more neutral position to allow for more expression. He can have brow wrinkles, but perhaps don't make it dip so much in the middle. I found Yoop impossible to make her mouth frown because she had been modeled with a smile. His eye area shape also is in a scowl position.
I was wondering about that. I'll try to make his expression more neutral.
QUOTE
If you are going to add any pouf, mebbe some more pouffy cheek - I think his face looks too flat in the cheek area from the side.
I noticed that too. I'll make the cheeks more poofy.
Kelley
Jan 15 2008, 12:19 PM
QUOTE
Right now we have:
Likes the current body shape: 1
Wants a fuller chest: 1
Not surprisingly, I'll vote for the fuller chest. I see him as a basketball perched on a beach ball. With legs.
HomeSlice
Jan 15 2008, 01:49 PM
current body shape: 1
fuller chest: 2
NancyGormezano
Jan 15 2008, 02:19 PM
QUOTE(HomeSlice @ Jan 15 2008, 01:48 PM)

current body shape: 1
fuller chest: 2
Are you just a toy boy? Don't you get a vote ?
(Couldn't resist...you know ... elephants never forget)
I am open to bribes if necessary (doesn't look necessary so far... just trying to panhandle some spare change)
HomeSlice
Jan 15 2008, 03:27 PM
QUOTE(NancyGormezano @ Jan 15 2008, 02:18 PM)

QUOTE(HomeSlice @ Jan 15 2008, 01:48 PM)

current body shape: 1
fuller chest: 2
Are you just a toy boy? Don't you get a vote ?
(Couldn't resist...you know ... elephants never forget)
I am open to bribes if necessary (doesn't look necessary so far... just trying to panhandle some spare change)
I know you have a rapier wit. Old and feeble you are NOT!
I get my vote just by modeling this guy. There are thousands of decisions I make that never come up for discussion.
Besides, I kind of like cooperating with the "hive mind". For the first 30-35 years of my life I was a rabid individualist and proud of it. That was OK. Now I'm seeing what it's like to co-create with others. I'm still in the "practice" stage, but I think I prefer this way.
NancyGormezano
Jan 15 2008, 06:18 PM
I'm changing my vote - I like the fuller puffier chest better after reviewing the drawings
QUOTE
Old and feeble you are NOT!
I AM TOO.
Can't I be good at something? Geesh.
Kelley
Jan 15 2008, 06:37 PM
QUOTE
Old and feeble you are NOT!
QUOTE
I AM TOO.
Nobody who styles herself as "Wasabi Woman" can claim the mantle of 'feeble'. I've tasted that stuff!
HomeSlice
Jan 15 2008, 06:43 PM
QUOTE(NancyGormezano @ Jan 15 2008, 06:18 PM)

I'm changing my vote - I like the fuller puffier chest better after reviewing the drawings
QUOTE
Old and feeble you are NOT!
I AM TOO.
Can't I be good at something? Geesh.
You are a really funny woman

I love that about you.
You are good a many many things Nancy. For instance, you are the only person I've ever met who was too eccentric to live in Eugene Oregon. (I still remember that story you - or someone claiming to be you - told at the last Hash bash)
That is an incredible accomplishment!
HomeSlice
Jan 16 2008, 05:17 PM
Another update.
Kelley
Jan 16 2008, 05:39 PM
Great face.
HomeSlice
Jan 17 2008, 03:58 AM
Another update. I'm running out of thinks to add.
Krewl wants to be modern and fashionable, but he just doesn't get it, so he ends up looking more like a drama club yard sale.
Kelley
Jan 17 2008, 06:43 AM
Looks good, tho' I'm still in the "Big Chest" camp. Krewl should look like a pear with skinny legs. And I'd like to see the big stand-up collar. White frizzy hair? Most important...the crown is always slightly askew. [being a usurper after all, the crown just won't fit.]
Add some gaudy medals and royal awards to his sash. Epaulets? Shoulder cords? A belt with pockets and pouches?
HomeSlice
Jan 17 2008, 10:50 AM
Alright, I'll get on those things.
I thought I gave him a big chest but I guess its not big enough. I'll blow it up some more.
How much higher up the head would you like the collar.
I'll try white hair.
The crown is going to have to be skewed after he is rigged. We can make a default pose for him where the crown starts off skewed.
more medals and shoulder cords
I tried epaulets but I couldn't get them to look right, so I just did what you had in your drawing.
I'm having a hard time visualizing a belt with pockets and pouches, would you please make a quick drawing of the king wearing one?
Thanks!
Kelley
Jan 18 2008, 06:02 PM
Holmes: Here's a mesh-sketch that gives a sense of the torso.
HomeSlice
Jan 18 2008, 06:20 PM
QUOTE(Kelley @ Jan 18 2008, 06:02 PM)

Holmes: Here's a mesh-sketch that gives a sense of the torso.
hey Kelly, can you post front and side shots of the torso?
Kelley
Jan 19 2008, 08:46 AM
Here y'go. I did not save the .prj on the previous sketch, so I cobbled a new one together this morning.
HomeSlice
Jan 20 2008, 12:47 PM
QUOTE(Kelley @ Jan 19 2008, 08:46 AM)

Here y'go. I did not save the .prj on the previous sketch, so I cobbled a new one together this morning.
I can't tell much of a difference between the body shape in your drawings and the body shape in the latest Krewl.
The pelvis will have to be thrust forward in a default pose once the character is rigged. The same is true for Goo.
Kelley
Jan 20 2008, 09:32 PM
QUOTE(HomeSlice @ Jan 20 2008, 01:46 PM)

I can't tell much of a difference between the body shape in your drawings and the body shape in the latest Krewl.
Then let's just go with what we've got.
KenH
Jan 21 2008, 04:59 PM
Are we going with these as the guards? (From earlier in this thread)
http://www.hash.com/forums/uploads/monthly...19902_thumb.jpg
martin
Jan 21 2008, 05:07 PM
QUOTE(KenH @ Jan 21 2008, 04:59 PM)

Are we going with these as the guards? (From earlier in this thread)
http://www.hash.com/forums/uploads/monthly...19902_thumb.jpgYes
KenH
Jan 21 2008, 05:15 PM
OK. I'll do these next.
HomeSlice
Jan 22 2008, 02:43 PM
This is probably my last version of Krewl. Martin might want to switch Krewl and Goo and I want to see what happens with that before I put anymore work into this model.
NancyGormezano
Jan 22 2008, 04:11 PM
QUOTE(HomeSlice @ Jan 22 2008, 02:43 PM)

This is probably my last version of Krewl. Martin might want to switch Krewl and Goo and I want to see what happens with that before I put anymore work into this model.
He looks really good.
I get a kick out of his baggy drawers in the back, pretty funny
HomeSlice
Aug 14 2009, 08:21 PM
I rigged, or attempted to rig, this guy the first time around and, um, boy did it need some work. Soooo I re-rigged and re-weighted him. I think he's finally in the "acceptable" arena. Krewl is a tough guy to do CP weighting on.
itsjustme
Aug 15 2009, 12:39 AM
QUOTE(HomeSlice @ Aug 14 2009, 11:21 PM)

I rigged, or attempted to rig, this guy the first time around and, um, boy did it need some work. Soooo I re-rigged and re-weighted him. I think he's finally in the "acceptable" arena. Krewl is a tough guy to do CP weighting on.
From the movements shown in the sample video, everything looks very good to me Holmes!
He could lick his eyebrows with that tongue...very snake-like.
steve392
Aug 15 2009, 01:23 AM
haha great looking charector ,love the textures and thats a good walk ,an allround winner and I mean allround lol
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