QUOTE(Tunames @ Dec 9 2007, 10:29 PM)

I've been all day working on finishing up the rig on my charactor, cp weighting mostly using an action window to check my progress. At one point I noticed the FACE interface geometry was showing. It doesn't turn off (scale down). What did I do wrong?.....David can you help?
So, in an Action the FACE geometry doesn't hide itself when you have the "Animation_Controls/FACE Interface/FACE off/Joint Controls/Split Controls" Pose set to "0"?
I'm guessing that you accidentally assigned the head to the interface geometry, Steve. Compare the assigned bones (to the FACE interface geometry) in the installation rig to your installation. You can just re-assign everything to the correct bones and it should be fine.
If it's not that, I'll have you try a couple of other things.