Dhar
Nov 10 2007, 10:44 PM
I just stumbled on this. Fat farmand's eyes do not rotate to the right far enough. This is as far as it'll go.
itsjustme
Nov 11 2007, 06:11 AM
It's probably the limit on the eyes, Dhar...I'll have to look at it tonight/tomorrow. I'm out of time today.
KenH
Nov 11 2007, 06:13 AM
If it rotates any further, his left eye will be looking inside his head.....which will look plain odd.....no? The eyes rarely rotate even this far before the head follows. It hurts!

The problem probably isn't the rigging (though David may find a solution) but that the eye lids aren't symmetrical.
Edit: I notice that the camera is on the right side of his face.....if it only sees his right eye then that could be a workaround.
Dhar
Nov 11 2007, 01:55 PM
The pupil should be able to rotate where there is no white between it and the skin of the eyelid. IOW it should be able to rotate all the way around the lid edge.
In this case, FF is running from something and I'd like his eyes to look back as far as it can.
itsjustme
Nov 12 2007, 11:47 AM
Okay, try the Fat_Farmhand now. I adjusted the limits and Smartskin, I think I went far enough. Sorry it took me so long to get to it.
Dhar
Nov 13 2007, 02:18 PM
Works great David. Thanks a million man.
Dhar
Nov 18 2007, 09:53 AM
One more thing I found - his mouth shift control doesn't move the mouth up or down, only sideways.
itsjustme
Nov 18 2007, 01:07 PM
QUOTE(Dhar @ Nov 18 2007, 11:53 AM)

One more thing I found - his mouth shift control doesn't move the mouth up or down, only sideways.
His face Poses were set up with muscle movement...I don't remember off the top of my head who worked on that, Dhar. I could add that late tonight if nobody else can get to it before that.
itsjustme
Nov 19 2007, 03:47 AM
I added the up/down mouth shift Poses...see if that will do the job (it might need some tweaking still).
Dhar
Nov 19 2007, 04:38 AM
Awesome! That will do the job perfectly, David. Thanks
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