After seeing some posts for people using ZBrush to make displacement map for AM, this idea jump into my head:
If AM can keep all the UV mapping information while importing OBJ file into AM, then that would be a bridge to link most modellers out there with AM, and saving a great deal of time to redecal. (Also, it would be even better if: when we delete some splines to reduce patch count, the decal information can still be securely kept without distortion.)
If the above cannot be done, it is ok; I still love AM, and still will keep upgrading every now and then --- although the "new features" list is so hard to find as usual, each version always come with many exciting new surprises.
