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Hash, Inc. Forums > Technical Direction and Development (Learning Animation:Master) > A:M Rigging & Relationships > Featured Rigs > Squetch - Rig
rusty
David or Mark,

I've adjusted the thumb (both bones as instructed and the splines) and it seems to have come out great.

However I do have one issue. When turn the roll handle of the right_finger_thumb_control to roll the thumb, at each extreem end the tip of the thumb rotates. Since 'Sam' doesn't do this I must conclude that something went south with my fooling around. Any ideas?

Thanks (yet again!),
Rusty

itsjustme
QUOTE(rusty @ Oct 9 2007, 12:24 AM) *
David or Mark,

I've adjusted the thumb (both bones as instructed and the splines) and it seems to have come out great.

However I do have one issue. When turn the roll handle of the right_finger_thumb_control to roll the thumb, at each extreem end the tip of the thumb rotates. Since 'Sam' doesn't do this I must conclude that something went south with my fooling around. Any ideas?

Thanks (yet again!),
Rusty


Double-check that you have re-parented everything the way that it is in Squetchy Sam. If that is correct, unhide all of the hand bones and check to make sure that the 'Z' rotation on the thumb bones is the same (in Bones mode). Those are what I would check. If either of those aren't the problem, I'll have to take a look at it to figure it out.

Hope that helps, Rusty.
rusty
QUOTE(itsjustme @ Oct 8 2007, 11:55 PM) *
QUOTE(rusty @ Oct 9 2007, 12:24 AM) *
David or Mark,

I've adjusted the thumb (both bones as instructed and the splines) and it seems to have come out great.

However I do have one issue. When turn the roll handle of the right_finger_thumb_control to roll the thumb, at each extreem end the tip of the thumb rotates. Since 'Sam' doesn't do this I must conclude that something went south with my fooling around. Any ideas?

Thanks (yet again!),
Rusty


Double-check that you have re-parented everything the way that it is in Squetchy Sam. If that is correct, unhide all of the hand bones and check to make sure that the 'Z' rotation on the thumb bones is the same (in Bones mode). Those are what I would check. If either of those aren't the problem, I'll have to take a look at it to figure it out.

Hope that helps, Rusty.


Good advise. That did the trick.

Rusty
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