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Hash, Inc. Forums > Featured > Feature Films: Tin Woodman of Oz - Scarecrow of Oz > Tin Woodman of Oz > TWO Animating
mediaho
First pass

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Paul Forwood
How dare she! How dare she make a monkey of a BOY!
This will be a goodie. smile.gif
Nice to see you again, Ed. smile.gif
HomeSlice
That's awesome Ed. Its great to see you on TWO.

Care to shed any light on how you handeled overloading the arm actions with the walk cycle? It looks really good.
I find that when I add a new Chor action (with "Add" blending) on top of a walk action that already has keyframes defined for the bones I'm animating in the new Chor action, it's a hit-or-miss affair. Sometimes it works well, other times I just end up reanimating the arms from scratch for the entire chor length in the new Chor action.
mediaho
Second pass
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QUOTE(HomeSlice @ Oct 6 2007, 04:06 PM) *
That's awesome Ed. Its great to see you on TWO.

Care to shed any light on how you handeled overloading the arm actions with the walk cycle? It looks really good.
I find that when I add a new Chor action (with "Add" blending) on top of a walk action that already has keyframes defined for the bones I'm animating in the new Chor action, it's a hit-or-miss affair. Sometimes it works well, other times I just end up reanimating the arms from scratch for the entire chor length in the new Chor action.

For the overloading actions, I just set the blend method to "replace" instead of "add." No need to fight the animation that was already there.
HomeSlice
Nice!
Grab a new shot Ed!
Martin's at MIPCOM though.... don't know if he is even assigning new projects this week.
mediaho
Thanks! I'll be pretty busy for the next couple weeks but I'll grab another as soon as I'm free.
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