David,
Regarding the following instruction:
4.15 If the elbows were modeled and rigged bent, set the negative side of the
euler limits on the "right_forearm" and "left_forearm" in the
Rig_Components/arm_constraints_folder/arm_constraints pose to the degree
of bend so that the arm will be able to straighten without jumping away from
the controller. In v11.1 and v12, model your character without bent arms
and legs...there is a problem with euler constraints in those versions that
was corrected in v13.
If I have this:
Click to view attachment
How would I adjust this?
Click to view attachment
Thanks,
Rusty