rusty
Sep 2 2007, 09:08 AM
Hi,
Attempting to determine the exact purpose of the right/left_shoulder_fan_geom bone I watched the way it moved in an action. I expected to see it rotate 50% of the right/left_shoulder_geom bone but it moves exactly like it. When or why would you assign a CP to it instead of the right/left_shoulder_geom bone?
Thanks,
Rusty
rusty
Sep 2 2007, 11:08 AM
That was a stupid or rather a lazy question... it took all of a second to find the constraint and enforcement percentage. So it rotates 50% of the arm (or orientates 50% of the right/left_bicep). Kind of tones down and adjusts the influence of the right/left_bicep_fan_geom bone. I have not dealt with a rig containing a bone like this before. I have no experience with using a bone like this. I have looked at other Squetch models and it seems like it is only used to adjust the ring of splines that crosses the pivot of the bicep bone (the splines normally assigned to the right/left_bicep_fan_geom bone). Still, I'll be stumbling my way though this one guessing at its purpose and usage.
r
rusty
Sep 2 2007, 12:44 PM
My children (30 and 28) are over with friends and visiting and in the 103 degree heat we are all out back doing the pool/spa. I won't be able to work on anything until this evening or maybe tomorrow. I was brought a fancy Caribbean drink and, a blast from the '60s'! After a few minutes, exactly how that odd fan bone works came to me... so, a rig built with CP weighting in mind huh? Who'd of thought! Neat.
Later,
Rusty
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