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I've been seeing alot of stop action before switching to the next scene
This is because people are animating literally to the quota that they have been assigned. They should extend the action beyond the range by at least 12 frames.
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The texture crawl seems to be coming from the bumpmaps (overlapping stamps).
The animated bark is a pretty cool technique for something other than bark but the texture crawl on the ground is not good.
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My music is completely out of sync and they used the temp version of the song. Noooooo!!!
Don't worry, Chris! Save the best for last.