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Full Version: TWO Sequence 1_01 "Opening"
Hash, Inc. Forums > Featured > Feature Films: Tin Woodman of Oz - Scarecrow of Oz > Tin Woodman of Oz > TWO: General Discussion
ssappington
Download ME! (134.2 MB)
Xtaz
it's beautiful!!!!!!!!!!!!!!!!!!
of course it needs some refinement, mainly in the ducks' moves.. but it is already so great smile.gif
zandoriastudios
When Woot grabs the tree branch, I notice that the bark material is accidentally animated..

I notice some random black squares flickering in the landscape in the aerial shot--I've seen this phenomena before, but I've never heard what the cause or solution might be (Usually you have to clone them out frame by frame).

The strength of the sunlight (color?) seems to vary in several places..

A little motion blur would be nice. That might also help the "texture crawl" in the aerial shot of the town.

The Hay pile either needs collision detection enabled, or more stiffness. Several places You are seeing the emitter surface, where the hair particles have gone inside it.

The sets and models look really nice! The hair looks really good too!
mtpeak2
The branch material was somehow animated at the model level, don't know how I managed that and how it's even possible, never seen that before. Fixed that.

I don't know what you are seeing in the lighting, but it's a lighting action that is applied to all the scenes in the sequence and it wasn't modified in the chor. Can you point out which part?

I've been seeing alot of stop action before switching to the next scene, an edit might help with the hay stack dynamics (the cart stops before switching to next scene). The stiffness does need to be bumped up.

The texture crawl seems to be coming from the bumpmaps (overlapping stamps).
rusty
Wow! Very NICE!! Well done!

How was the music created?? Tell me everything! Is that Martin singing?

Congratulations!
Rusty
dragonwind
sad.gif My music is completely out of sync and they used the temp version of the song. Noooooo!!!
Paul Forwood
QUOTE
I've been seeing alot of stop action before switching to the next scene

This is because people are animating literally to the quota that they have been assigned. They should extend the action beyond the range by at least 12 frames.

QUOTE
The texture crawl seems to be coming from the bumpmaps (overlapping stamps).

The animated bark is a pretty cool technique for something other than bark but the texture crawl on the ground is not good.

QUOTE
My music is completely out of sync and they used the temp version of the song. Noooooo!!!

Don't worry, Chris! Save the best for last. wink.gif
PF_Mark
I was wondering about the opening line when woot's mom asks were he is going and he replies I am going to see the king? then she says something about what does I boy know about love? It seems wrong after seeing it in there for so long?
Mark3D
404 Not Found. Have these completed scenes been taken offline for a reason?
KenH
You can browse here:

http://www.hash.com/ftp/TWO/

1_01 is in the Old folder.
PF_Mark
QUOTE(mark3dkelly @ Oct 10 2007, 08:59 AM) *
404 Not Found. Have these completed scenes been taken offline for a reason?


These are test renders which are being fixed up and re-rendered and place for comments and to give us an idea of were we are and were we need to go. I think at some point in time after these are fixed to a point of compeletion I don't think we will be posting the final work because we are traying to sell this movie and posting it for all to see for free knida hurts the pocket book wink.gif
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