Help - Search - Members - Calendar
Full Version: 2_01_88
Hash, Inc. Forums > Featured > Feature Films: Tin Woodman of Oz - Scarecrow of Oz > Tin Woodman of Oz > TWO Animating
PF_Mark
This is my 1st blocking attempt I have 3 poses done here although this feels like a 2 pose with a breakdown in middle to show what I am trying to do with this shot. I have chosen Roberts first pitch attempt at this and I will include and down sized file of that also
robcat2075
looks good , Mark. Keep going!

2_01_88_take1 commenstmp4.mov



robcat2075
Mark, I just updated the chor now. I couldn't get to the SVN earlier.

If you haven't started working on it yet, update to the new chor.

If you have already started, copy the camera (with translate, rotation, "constraints" and "etc" filters on) from the new one to yours.

thanks!
PF_Mark
Ok Robert I updated chor first so I got the new camera position and I fixed the first pose and added the breakdowns and some cushions. Tell me what you think!
robcat2075
QUOTE(PF_Mark @ Jun 29 2007, 10:29 AM) *
Tell me what you think!


It looks really good, Mark!

2_01_88_Take2commentsmp4.mov
PF_Mark
Ok get ready for this Robert I am not so sure your going to like this I might need to quicken the last motion more

2_01_88 take 3
robcat2075
QUOTE(PF_Mark @ Jul 4 2007, 02:45 PM) *
I might need to quicken the last motion more


Yup. tongue.gif

Yeah, the cushion is taking over the shot I think. It's interesting how just a little overlapping motion on the crown almost makes it look like jello. But it was worth trying, it was a reasonable experiment.

One thing I notice is the smile at the end has lost that embarassed quality it had when it was at the beginning of your previous take. Can you get that back in? The mouth motion during the moving hold is too big, it sort of look like he's out of synch with his audio

The general motion on your last take was really close. It just needed to not freeze at the end.

The torso motion still looks big. Did you tone that down?
PF_Mark
QUOTE(robcat2075 @ Jul 5 2007, 09:51 PM) *
QUOTE(PF_Mark @ Jul 4 2007, 02:45 PM) *
I might need to quicken the last motion more


Yup. tongue.gif

Yeah, the cushion is taking over the shot I think. It's interesting how just a little overlapping motion on the crown almost makes it look like jello. But it was worth trying, it was a reasonable experiment.

One thing I notice is the smile at the end has lost that embarassed quality it had when it was at the beginning of your previous take. Can you get that back in? The mouth motion during the moving hold is too big, it sort of look like he's out of synch with his audio

The general motion on your last take was really close. It just needed to not freeze at the end.

The torso motion still looks big. Did you tone that down?


QUOTE
Yeah, the cushion is taking over the shot I think. It's interesting how just a little overlapping motion on the crown almost makes it look like jello. But it was worth trying, it was a reasonable experiment.


I will take it out


QUOTE
One thing I notice is the smile at the end has lost that embarassed quality it had when it was at the beginning of your previous take. Can you get that back in? The mouth motion during the moving hold is too big, it sort of look like he's out of synch with his audio


I copied everthing but the head rotation and translation I thought at least maybe the head oreintation is doing this?

QUOTE
The general motion on your last take was really close. It just needed to not freeze at the end


ok I will take the extra frames out I agree here I heard what you said I just did this the wrong way

QUOTE
The torso motion still looks big. Did you tone that down?



Yes I did and a far bit too take a look at the 2nd one and the thrid take the location of the point of tinman's hat pointed end to text of file name in quick time window I moved him back about 4 to 6 inches in guessing real distance but it is still a big move. Should I add some keyframes to make is less sudden or move it back more?

PF_Mark
Ok after playing with this again I think I have come up with something worth asking you about.

I wanted to keep the motion the same but take some of the jerky ness of the 2nd pose out so I moved the translation of the hips down the time frame so it takes longer for him to get there but he is still going throught the already alter 2nd pose. I was afraid of losing too much of hte 2nd pose by pulling it back too much.

I found that just having head rotation not the same and eye rotation as well totaly changed the look of the lat pose or should I say the old first pose biggrin.gif This reminds me of the How to animate a face CD's he does say the head rotation is the frist and most important part of facial animation. Guess I proved him right or can I not learn this stuff when I listen I always have to make the mistakes then learn it. I guess that is how we truly remember and learn. After doing this head change I removed the previous head pose all together because his head was whiping around too much IMHO I can bring it back I copied the frame outside of the frame range its about 5:20

I had a cushion in the hips and chest which was bring him into a stop then returning motion I got ride of that and now have him slowly gliding into the last pose.
robcat2075
This version looks much better. It's pretty much done!

When you have time let's Skype on this and I think we can close it out.
PF_Mark
QUOTE(robcat2075 @ Jul 9 2007, 06:20 PM) *
This version looks much better. It's pretty much done!

When you have time let's Skype on this and I think we can close it out.


Ok I pryied my daughter off my system I had to setup her system for her. She is staying the week with me I tell You guys I have free longdistance calling but she still has to chat on msn? I tell her just ask for there phone # and phone them rolleyes.gif But she would rather type everything phones are so out of it dad blink.gif
PF_Mark
OMG we forgot his axe!
PF_Mark
Ok maybe this?
robcat2075
how about like this...

Click to view attachment
PF_Mark
Ok how about this
PF_Mark
ok less motion of axe
robcat2075
That will work good.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2012 Invision Power Services, Inc.