I have just started to look at the characters that will feature in Act 3 of the Tin Woodman of Oz movie and have been unable to get the dynamics to work for Straw Bear's hat. I have a walk cycle in an Action and have turned his "hat_dynamic_enforcement" pose slider to 100% on frame 00 of the Action but I am not getting any dynamic motion when I render.
Have dynamic bones been installed into Strawbear's hat, as they have in Scarecrow's, and if they are present how do I turn them on?
Thanks.