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Hash, Inc. Forums > Featured > Feature Films: Tin Woodman of Oz - Scarecrow of Oz > Tin Woodman of Oz > TWO Texturing
Fab
The texturing of the rooster is finished.

higginsdj
Very nicely done.

Cheers
NancyGormezano
another beautifully done bird
Paul Forwood
Beautiful texturing, Fabrice!
Fab
Thanks ! smile.gif
mtpeak2
Looks great Fab, the goose and turkey look great too.
PF_Mark
QUOTE(Fab @ Dec 18 2006, 04:23 PM) *

The texturing of the rooster is finished.


Wow I am going to do a test render my Animations out with that Texture! Looking great I was going to suggest that you do him after I saw your work on the ducks. But someone was way ahead of me wink.gif
trajcedrv
GREAT TEXTURING!
KenH
Yet another masterpiece. smile.gif
PF_Mark
QUOTE(Fab @ Dec 18 2006, 04:23 PM) *

The texturing of the rooster is finished.


Ok I just worked on the a Rooster scene the day before this ver. of Rooster was commited everthing was fine. Now with this textured ver the anmation does not work? I seem to remember there was a problem commiting it can we repair this file so hte animations work?
Fab
QUOTE(PF_Mark @ Dec 20 2006, 05:20 AM) *

QUOTE(Fab @ Dec 18 2006, 04:23 PM) *

The texturing of the rooster is finished.


Ok I just worked on the a Rooster scene the day before this ver. of Rooster was commited everthing was fine. Now with this textured ver the anmation does not work? I seem to remember there was a problem commiting it can we repair this file so hte animations work?


Mark,
Tuesday, I had a difficulty to commit the rooster but since yesterday, all the files were sent. All is ok.
Do you always have the same problem?
PF_Mark
QUOTE(Fab @ Dec 20 2006, 02:49 PM) *

QUOTE(PF_Mark @ Dec 20 2006, 05:20 AM) *

QUOTE(Fab @ Dec 18 2006, 04:23 PM) *

The texturing of the rooster is finished.


Ok I just worked on the a Rooster scene the day before this ver. of Rooster was commited everthing was fine. Now with this textured ver the anmation does not work? I seem to remember there was a problem commiting it can we repair this file so hte animations work?


Mark,
Tuesday, I had a difficulty to commit the rooster but since yesterday, all the files were sent. All is ok.
Do you always have the same problem?


I am not sure if what happened I am assuming that something happened to the rig but on dec 18th I made this .mov for my
PF_Mark
Now on dec 20 th with the new textures without touching the chor or prj file I do a test render and get this. Please don't misunderstand I am not saying this is anyone fault I think we have a SVN file blending problem or something blink.gif
NancyGormezano
Mark - that looks very similar to what happened to the goose - and eventually it got resolved - the goose is ok now - my suspicions are this is related to the conflict occurring from the change from human knees to bird knees. I'm sure it can be resolved. (Let Noel know if you haven't already.)
mtpeak2
I don't think so Nancy, the knees were changed for quite awhile now and he just did a render that was fine on the 18th.
PF_Mark
QUOTE(NancyGormezano @ Dec 20 2006, 04:58 PM) *

Mark - that looks very similar to what happened to the goose - and eventually it got resolved - the goose is ok now - my suspicions are this is related to the conflict occurring from the change from human knees to bird knees. I'm sure it can be resolved. (Let Noel know if you haven't already.)


I PMed Noel because I didn;t think this was a problem with AM or I would of issued a report. I am sure this can be fixed it's just letting the right people know then waiting. SO far Martin and Noel have been sent messages about this plus the persons reading this thread Now I wait for a couple of days then go at it again wink.gif
itsjustme
It is probably from the Blink pose fix I did recently. Whenever modifying a character, always do a download, make your modifications and then upload when you are done with your session. Otherwise, this kind of thing will continue to happen. If someone spends several days working on something and then just uploads without downloading first, it will break something in the character if other changes have been made. Always, always, always do a download before you upload.

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svn replys moved to this topic
Fuchur
Nice birdy!
*Fuchur*
Noel
svn replys moved to this topic
Noel
I fixed the rooster.

Didn't have anything to do with svn.
Fab changed the decals and some how the constraint targets got pointed to rooster2 instead of itself.
commited the fix.

Thanks
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