QUOTE(agep @ Dec 13 2006, 01:09 PM)

Here is a new test. tweaked the lights a lot
[attachmentid=23108]
I would say he needs backlight to bring out his form better. He's disappearing into the black.
edit: also... the bricks look out of scale compared to Tinman.
QUOTE(agep @ Dec 13 2006, 01:09 PM)

One question not directly related to lightning, wasn't the act 7 going to relocated to the first floor?
It is up thru the TinHead sequence. Beyond that? ??
??
I've built the TinHead sequence to be "moveable" since I didn't know where the good light was going to be.
You can download a chor from 2_07_11, add the "workshop" and then move "Cabinet Scene Locator" Null to experiment without having to individually reposition all the characters, camera and props. Even the various camera positions travel with it.
Right now it's placed near the far end of the workshop; my notion was to catch some red light from the furnace.
An alternate idea I had was for it to take place in one of those beams of light from the roof.
Maybe the final lighting should hold until the animation is done? That's a good workflow in CG.