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Hash, Inc. Forums > Featured > Feature Films: Tin Woodman of Oz - Scarecrow of Oz > Tin Woodman of Oz > TWO Modeling > TWO Sets
LeeAnderson
Here's the start of re-building Nimmie's house. I tried to stick to Eric's original design as much as possible. All of the props will be saved and re-textured but there were some thing that I thought should be done differently.

I was having a hard time getting started. I think that the cabin needs to be more feminine, and what should run through my head, but "A Woman's Touch" from Calamity Jane.

So, the fireplace was based off of that from my "stunning" concept art smile.gif

[attachmentid=23091]

And here's what I have so far:

[attachmentid=23092]

Am I on the right track?

Lee
NancyGormezano
QUOTE(jimmy_caushca @ Dec 12 2006, 01:50 PM) *

I think that the cabin needs to be more feminine, and what should run through my head, but "A Woman's Touch" from Calamity Jane.

So, the fireplace was based off of that from my "stunning" concept art smile.gif

Am I on the right track?


I think you're on the right track - but of course I would think that laugh.gif

Nice fireplace, I like it's organic feel.

(but no more making us watch Doris Day movies...ok?)


mtpeak2
Please refer to the exterior for window placement.
KenH
I'm liking where you're going on this. Keep it up.
LeeAnderson
QUOTE(NancyGormezano @ Dec 12 2006, 03:02 PM) *

I think you're on the right track - but of course I would think that laugh.gif

Nice fireplace, I like it's organic feel.

(but no more making us watch Doris Day movies...ok?)


Thanks Nancy, but hey--as one of the few Animation:Master-ettes you were suppose to be my back-up on the Doris Day thing! biggrin.gif

Thanks Ken too, here comes the update

I copied the window frames and doors into the model and used their position to fix the layout of the house. It's all matched up now, and I fixed the paneling to go around the windows and door similar to Eric's first set.

[attachmentid=23120]

I have a question, though: I remember in the old post that Yves said something about a kitchen area. Do we see this in the movie? Is there any kind of reference of its layout? Do I need to model this in too? ...whoops I guess that's more than just a question smile.gif
martin
QUOTE(jimmy_caushca @ Dec 13 2006, 05:03 PM) *

I have a question, though: I remember in the old post that Yves said something about a kitchen area. Do we see this in the movie? Is there any kind of reference of its layout? Do I need to model this in too?

There is no kitchen in this sequence.
LeeAnderson
Okay. Thanks, Martin

New Update:

Finished the rest of the basic layout and started dropping in some existing props

Here are some of my thoughts and I would love to here some of yours!

1. [attachmentid=23176]

thanks again stuart for your awesome sewing machine!

a. Is there too much empty space on the left side? I'm thinking this would be a good place for the grandfather clock

b. I'm still planning on adding in some rugs

2. [attachmentid=23177]

a. The furniture will have to have some remodeling and texturing

b. would this wall be a good place for a painting or the wall sconce model?

3. [attachmentid=23178]

a. This footstool looks either ruggedly comfortable or really awkward to me

4. [attachmentid=23179]

a. Everything here looks good to me except the curtain colors

5. [attachmentid=23180]

a. Alright, this cabinet is kind of monstrous. Is it too much for such a small space?



Thanks for chewing through all this fat. I'd love some input.
mtpeak2
Looking good so far, here's a few suggestions.

Pic 1: trim all the way around windows.

Pic 2: painting with sconces on each side, perhaps.

Pic 3: footstool looks out of place, I don't like the fireplace in the corner (unless you want to model a pot belly stove), chair should match the sofa style (that was a missing piece of furniture)

Pic 4: I don't recall the window going to the floor (maybe floor height because of the porch)

Pic 5: also looks out of place, need something more rustic looking
NancyGormezano
QUOTE(jimmy_caushca @ Dec 15 2006, 03:07 PM) *

a. Is there too much empty space on the left side? I'm thinking this would be a good place for the grandfather clock


I'm not familiar with the potential camera angles - so really can't say what's going to show. From a room design - yes needs stuff.

QUOTE

b. I'm still planning on adding in some rugs
a. The furniture will have to have some remodeling and texturing


rugs is good. Yes, strange mix of furniture styles - but hey, have you seen my house? I actually prefer the more formal - it could be an inherited piece - but I think Yves was pushing for the more rustic, and it fits better in that rustic cabin.

Nimmie might paint rustic furniture in a Pennsylvania Dutch style, put flowers on tables in jars, sew lacey curtains to add feminine touch. She would add her hand crafted/painted items, hang wedding & family portrait fotos. My guess is she might prefer white-wash wood to lighten up the dark cabin interior.

(at least that's what Doris says)
QUOTE

b. would this wall be a good place for a painting or the wall sconce model?

Sure - try it. The more junk treasures the better. My guess is that clutter everywhere would be de rigeur.

QUOTE

a. This footstool looks either ruggedly comfortable or really awkward to me

AWKWARD. looks like a work bench stool type thing. Might be funny (in a good way) to see big foot Chopfyt putting his feet up on a dainty foot rest.

QUOTE

a. Everything here looks good to me except the curtain colors


agreed - but don't worry about it for now - curtains are the last thing to coordinate. (Didn't you learn anything from that movie?)

QUOTE
a. Alright, this cabinet is kind of monstrous. Is it too much for such a small space?


LOOOOVVVVE the cabinet. It's appropriate that furniture would be too big for the cabin. Perfect for white wash cupboard painting with Dutch designs or being left a natural wood

higginsdj
Looking good - BUT remember, the walls are not paper thin. If I can see through the window then I must be able to see that there are thick walls.

Cheers
LeeAnderson
Alright, an update!

Thanks for the comments here!

I took most of your advice Mark (great job on the exterior so far, by the way). I think it's looking better with those things you said. There are two sconces in the second pic, the other one is there, I promise smile.gif

Wow Nancy, and you pretended like you didn't like the movie biggrin.gif Thanks for the crit, I'm thinking about seeing how a white wash version would look, the paneling, I mean.

I added some depth with some wood trim around the inside of the windows. How does that look? Thanks for pointing that out David!


Click to view attachment

Also, I remodeled the furniture from Eric's WIPs and did a rough textured version that should match pretty well.

Click to view attachment

The textures are temporary but the floor one might be good enough.

Do the sconces seem too far down and too far apart to anyone else?

Thanks for looking!

Lee
higginsdj
The style of the furnature and the candle type light do not match. How will this stylised furnature work with the characters? I like it but I think we need to maintain consistancy.

Cheers
LeeAnderson
QUOTE(higginsdj @ Dec 28 2006, 06:55 AM) *
The style of the furnature and the candle type light do not match. How will this stylised furnature work with the characters? I like it but I think we need to maintain consistancy.

Cheers


Thanks David, I see your point, but what is the solution?

I think the stylised look works for this film. Coming from a theatre perspective, the more unrealistic the characters and storys are (i.e. OZ), the more bizarre the sets should be.

Any more thoughts on possible furniture changes?

Your Friendly Neighborhood Lee
LeeAnderson
Hey everyone, heres an update! WHOOOOO!

Well, I'm mostly just playing with rough color schemes before I start putting detail in.

I just stumbled across this scheme today and liked it. It's feminine anyway....

Also, I tried to make "foggy" windows with a transparency map, but then light won't come through. Is there any way to fix this?

Click to view attachment

Click to view attachment

Click to view attachment



Lee
higginsdj
QUOTE(jimmy_caushca @ Dec 29 2006, 05:05 AM) *
QUOTE(higginsdj @ Dec 28 2006, 06:55 AM) *
The style of the furnature and the candle type light do not match. How will this stylised furnature work with the characters? I like it but I think we need to maintain consistancy.

Cheers


Thanks David, I see your point, but what is the solution?

I think the stylised look works for this film. Coming from a theatre perspective, the more unrealistic the characters and storys are (i.e. OZ), the more bizarre the sets should be.

Any more thoughts on possible furniture changes?

Your Friendly Neighborhood Lee


Thats one for the Art Directors to ponder biggrin.gif
martin
I'm doing layout on this set from a project called "Nimmie interior fix.prj," however it's missing the following maps:

E:\sofa victorian.bmp
E:\red victorian sofa.bmp
E:\plate-rack-dresser-with-cupboards-and-drawers.jpg
KenH
Yeah, I'd like to see the characters in the scene. It's looking great, but it's all about consistency with the less stylised characters. It still might work though.

I'd also vote for not having the fireplace in the corner.
martin
Lee, could you please build this set with Action Objects. For example, the model would be the floor, then have an Action that brings in the rest of the house, and another Action to bring in the furniture (except the chair, I want to animate with that so have another Action that brings in the chair). This way, I can hide parts of the set, or delete/move the Action to improve the realtime feedback.
LeeAnderson
QUOTE(martin @ Dec 29 2006, 11:33 AM) *
Lee, could you please build this set with Action Objects. For example, the model would be the floor, then have an Action that brings in the rest of the house, and another Action to bring in the furniture (except the chair, I want to animate with that so have another Action that brings in the chair). This way, I can hide parts of the set, or delete/move the Action to improve the realtime feedback.


I think I could handle that. I just updated before I saw this post, so the missing image files are taken care of, but I'll get to this as soon as I can.

QUOTE(KenH @ Dec 29 2006, 09:13 AM) *
Yeah, I'd like to see the characters in the scene. It's looking great, but it's all about consistency with the less stylised characters. It still might work though.


My apprehension is this: I spent a couple of hours trying to recreate the original work (which was never questioned like this before) so I thought it was a sure-win. Hmm...I guess that sounds like a personal problem. However, if the wine is sour, I will throw it out! biggrin.gif

I'll put the characters in the set later today so that you can see what it looks like.

QUOTE(KenH @ Dec 29 2006, 09:13 AM) *
I'd also vote for not having the fireplace in the corner.


I'll try this too

Thanks for your suggestions! Keep 'em coming!

Lee
KenH
I don't know if the originals were quite as stylised but I could be wrong. I'm concerned with practical things like the chair being too low to the floor to allow Chopfyt to sit in it. Stuff like that.
LeeAnderson
QUOTE(KenH @ Dec 29 2006, 01:15 PM) *
I don't know if the originals were quite as stylised but I could be wrong. I'm concerned with practical things like the chair being too low to the floor to allow Chopfyt to sit in it. Stuff like that.



Hey! I can fix that!

For reference: here is the original

Click to view attachment

The fireplace is different, but the furniture is basically the same.
martin
Oops, that's not the furniture In the project I'm using! Let me know when you're ready and what project to start from so I can fix the Layout I've done already.
LeeAnderson
QUOTE(martin @ Dec 29 2006, 03:47 PM) *
Oops, that's not the furniture In the project I'm using! Let me know when you're ready and what project to start from so I can fix the Layout I've done already.



Uh-oh! I hope you don't mean that last picture, that's just the original by Eric, the one in the Svn right now is the most current (Nimmie Interior fix.prj)

I don't think you'll have to change any of the layout (I hope)

Lee
LeeAnderson
The Tin Woodman Who Knew Too Much!

Although not an update, I had some fun with the shadows while reworking the walls.

Enjoy

Click to view attachment
higginsdj
The lighting on the end wall (fireplace) doesn't seem right. In the corner (near centre frame) we appear to have a shadow area right next to the light and the adjoining wall is fully lit! There also appears to be an external light source (window outline on the floor)

Cheers
LeeAnderson
Thanks David, the day you mentioned that, I had already torn down the old lighting setup.

I think what I have now is much more accurate.

Click to view attachment

Click to view attachment

Okay fireplace in the corner or not? I think it looked better there

Click to view attachment

So, if there are no loud objections (keep them to a whisper, please wink.gif ), I think I'm going to start texturing the walls with the color scheme as shown.

Thanks everybody

Lee
agep
Those last renders are very beautiful. Nice lightning. one thing though (haven't read the whole thread so it might have been explained already) the door seems to be awfully low
KenH
That's looking good. I'm assuming that the previous scenes outside the house are also in bright sun shine.
NancyGormezano
that is really lovely lighting - very very nice!
LeeAnderson
QUOTE(agep @ Jan 8 2007, 03:45 PM) *
Those last renders are very beautiful. Nice lightning. one thing though (haven't read the whole thread so it might have been explained already) the door seems to be awfully low


Thanks Stian, now that I look at it, they do seem kind of low. Hmm, I'll put chopfyt next to the door and size it up


QUOTE(KenH @ Jan 8 2007, 03:54 PM) *
That's looking good. I'm assuming that the previous scenes outside the house are also in bright sun shine.


I hadn't thought about that, Mark's exterior scenes have been lit basically the same way, so I hope so. Unless you know something I don't....

Thanks to you too Nancy!

New Renders with Texturing:

Click to view attachment

I'm not sure how detailed of a texture job I need on the upper beams, but I think they're good now. How about you? Yes, you!

Click to view attachment

And this one, maybe another rug in that big empty space?

Thanks everybody you've all been very helpful!

Lee
martin
Animation shots for this have already started going out so you're just in time. You're probably going to want to Light these shots too. Someone needs to texture Chopfyt before then - how about you?
LeeAnderson
QUOTE(martin @ Jan 8 2007, 06:58 PM) *
Animation shots for this have already started going out so you're just in time. You're probably going to want to Light these shots too. Someone needs to texture Chopfyt before then - how about you?



I was thinking to myself after I lit the scene: "Boy, I hope Martin asks me to do some more lighting, it's great!" biggrin.gif When can I start?

Alright, I'll also have a shot at Chopfyt as well!

Thanks,

Lee-landerson...ferdston
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