I'm looking at A:M for the character animation mainly.
I'm posting in this thread because I'd like to know more about the toon shader abilities.
Below is an image of a style I'd like to shoot for. (No, I didn't draw that, but I can do pretty close). Notice that the skin has 3 or 4 shades. A highlight, the middle normal shade, the shadow and in some parts a darker shadow. Also on some areas the skin has a smooth edge to the shadow. The hair, however, has a sharp shadow edge. Also notice that the outlines are colored and not black.
Now, I know getting this look exactly would be impossible for any 3D app, but it's something I'd like to shoot for.
What do you think?
Other things I'd be interested in is how complex the cloth system can get. IE layers of clothing, wind, etc. I also haven't seen much information about the dynamics system (soft/hard) and the particals. The site lacks a lot of info. Just has bullet points. Though I guess I should ask these in another thread. ^^
