I'm still trying to grasp fully what the new Photon Mapping does. I ran a test where I rendered the same scene in v13 and in v14 to see what the changes were. Here are the results.
Wire Frame
v13:
[attachmentid=21067]
v14:
[attachmentid=21069]
I don't know where the camera and lights went (they're still there, I just can't see them). I couldn't turn them on and I looked all over.
Quick Render
v13:
[attachmentid=21070]
Y axis on normal maps are still inverted.
v14:
[attachmentid=21071]
The normal maps seem to be having a problem. They are not rendering and they are leaving behind strange artifacts.
Final (Left image is at 25% radiosity intensity, Right image is at 100% radiosity intensity)
v13:
[attachmentid=21072]
The ambiance map in the exr did not seem to decrease in intensity very well. It was more like turning down the brightness in photoshop than changing the levels. Render time was 18:09.
v14:
[attachmentid=21073]
Radiosity seems to work better with specular; however, there are huge dark areas in the shot (right behind the large box). They started to come into view when radiosity was well over 1000% intensity. Render time was 22:35; longer than v13.
