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Hash, Inc. Forums > Technical Direction and Development (Learning Animation:Master) > A:M Tutorials and Demonstrations > Modeling
yardie
I have been trying for ages to find front and side view pictures of a car to model. Having said that I have yet to see a tutorial on making a car. I have seen hundreds of CG cars on the net but now AM tutorial on making one.
The problem I have with making cars is making the bonnet curve and the the windscreen curve. They has to be some trick I am missing when it comes to making the distance between the Splines while maintaining the curves
gschumsky
You may want to check out the thread in the WIP forum on the Batmobile:
http://www.hash.com/forums/index.php?showtopic=22107

Also, read Rodger Reynolds piece on mechanical modeling: http://www3.sympatico.ca/rodger.reynolds/index.htm

As far as finding the images for the car you want to model, I suggest Googling schematics or blueprints for the type of car you really want to make.

For instance, I googled Delorean blueprints, and got this: http://www.tutorials3d.com/blueprints/delorean.gif


Good luck and have fun!
yardie
Thanks there gschumsky. I real think AM should have a car making tutorial. That Batmobile tutorial help point out stuff I would never have guess in years
itsjustme
Here are a couple of sources for blueprints/schematics:

http://www.suurland.com/blueprints_archive.php

http://jpracing.racerplanet.com/
gschumsky
QUOTE(yardie @ Sep 21 2006, 11:52 PM) *

Thanks there gschumsky. I real think AM should have a car making tutorial. That Batmobile tutorial help point out stuff I would never have guess in years

Well, as you may have noticed, tutorials are made by us, the users of AM. There are plenty of tutorials on how to make a face, each based on that modeler's preferences, and even in some cases, later one's are better because someone has figured out "a bettter way" to accomplish the task. Rodger is one of the foremost mechanical modelers here, mainly because that's what he does, both in AM and in real life. He builds car models just as if a real car were being made, panel by panel. and he's not shy about using patches or splines, mainly for control of the surfaces. That approach works for him, though his models tend to be extremely patch heavy. An example is the VW bus I asked him to make (you can find on the CD), based on a 21 window bus I had at the time, which I made some corrections on to make it more accurate-since I have a bus in my garage and he doesn't. The main problem with the model though, is if you have a slow computer, or not a lot of RAM, it takes a very long time to load. All the windows in the roof are modeled, not cut with booleans.
So, I would suggest skimming through the forums looking at how people made their cars (some post all the details, some don't). And if you think the work you're doing on yours is worthy of sharing with others, then post it as you progress, and maybe make it into a tute afterwards. I agree, there aren't enough tutorials on cars, or anything mechanical for that fact. If we can get some of the other "car builders" to contribute, that would help. John Bigboote did a model of the Mach 5 from Speedracer. That would be a good one to have.
Also, you'll see as you do more modeling in AM, you'll get better and much more efficient.
yardie
QUOTE(itsjustme @ Sep 22 2006, 08:16 AM) *

Here are a couple of sources for blueprints/schematics:

http://www.suurland.com/blueprints_archive.php

http://jpracing.racerplanet.com/


Thanks again itsjustme the blue prints with the dimensions. From what i saw in the gschumsky's tutorial are the ideal rotos to start from. I was on the point of going to a toy shop to buy a car to photograph.
Gene
My best resource is Ebay CARS...lots of free rotoscopes!!!

Cheers,

Eugene
yardie
Thanks schumsky. The most important tutorial anyone can learn about any software or equipment is how to use each tool and to explain how to use the tools. The one language whole world understands is " Visual Language"
Once I know how to get perfect curves in AM for making faces I am sure I will make a Short and sweet tutorial on the subject. When ever I do make tutorials they are 1st of all notes for me on a task I have mastered so they is no waffel. Just plane simple easy to follow instructions.
The last time I did a Tutorial for AM I did one on expressions. I guess I did it 1st cause I could find any tutorials on how to use them. and when I did find A tutorial on Expressions it was quite hard to follow. The understand the tutorial I simplified it and then made a visual tutorial using Wink.
For the last 3 months I have been working on lip pose. I might get a Tutorial on cars done before I sneak back to the lip pose forum
Jin-Kazama
yardie...i've made 2 car models and was posting my prgress..i'm not that pro but was studing the modeling of the car body..if u wish to take a look then these are the links

http://www.hash.com/forums/index.php?showtopic=21274&hl=

http://www.hash.com/forums/index.php?showtopic=15150&hl=

i hope it would help
yardie
Yes very helpful of you to show wire mesh. Most people show finished work as WIP and that drives me nutty.
Someone else has posted a link that is a step by step approach I got to thank that guy to. Though I hate to work in inches and feet. I still think the best way to make the rotoscopes line up from a blue print is to use the whole image size for all side, blank out the bits you dont need for each face and then set the scale for all you faces by typing in the same scale size in the X and Y of the rotors. Keep it up I think your more than a newbie you got talent.
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