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satyajit2000
Hi Anime fans,

There's a new model of manga boy for download at my site. Fully animatable and posable. Also, with smartskin. Check it out. It's FREE for you.

Use it with toon shader to get the look.

http://www.satyajitchakraborty.com/

Satyajit

Rodney
A great model Satyajit.
You are amazingly prolific (you really look like you keep busy!) and yet your quality in design and production remains high.

While I haven't commented again in your Hansel and Gretel topic I am really enjoying the step by step production notes. smile.gif
johnl3d
Tried to download and get action canceled not sure why


Link worked in firefox but not IE might be a security issue
satyajit2000
Thank you Rodney.

As, far as Hansel & Gretel is concerned, the thread is about to get more interersting.

Satyajit
Rodney
QUOTE
As, far as Hansel & Gretel is concerned, the thread is about to get more interersting.


You've got me even more interested. smile.gif


QUOTE

Link worked in firefox but not IE might be a security issue


Ah, that might be it.
I downloaded with Firefox.
ldgilman
I have down loaded your model and will be using it in some of the tutorials supplied by A:M. Thanks a million!!! biggrin.gif
satyajit2000
QUOTE(ldgilman @ Sep 19 2006, 06:58 PM) *

I have down loaded your model and will be using it in some of the tutorials supplied by A:M. Thanks a million!!! biggrin.gif


You're most welcome.

Satyajit
LurkerAbove
First of all, thank you for the great model.

I do have a question about the rigging, though. I am using v13, and when I move the boy's bones, the CPs seems to stay in place.

Has anyone else seen this? Am I the oddity again?

Thanks in advance!
trajcedrv
Great model! Thanks!
LurkerAbove
Thanks again for the e-mail Satyajit.

I did want to post some of the response here, because other new folks such as myself might run into the same problem, which is when you use the boy in an action or chor, the arms seem not to be rigged. The skeleton moves, but the arm CPs stay in place.

Before the model will move with the skeleton, you must go into user properties and set the constraint property to 100%

Then the arms work like a charm.

Cheers.
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