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Hash, Inc. Forums > Featured > Feature Films: Tin Woodman of Oz - Scarecrow of Oz > Tin Woodman of Oz > TWO Animating
PF_Mark
I have been assigned this scene next which has been change with a script re-right. The scenes were scarecrow are looking in mirror are gone. I hated the blocking I did for that anyways rolleyes.gif now this scene has scarecrow getting out of bed and walking to window. This is very close to the old _2_01_05 scene so I have taken the blocking and set of that and renamed it _2_01_04redotake1 in the _2_01_04 holder. nothing really done tonight I think I should verify the final set or use the final set depends on if it is ready. Stay tuned for WIP soon.

Martin does this sound right? the current scene is 5 sec. with him walking to mirror window is farther so maybe approx. 6 sec. total timing?
PF_Mark
Nothing to show yet but working on it trying to get the final set put in then I gues I will hide it and animate and turn it on to render. stay tuned for WIP's
PF_Mark
This probably won't upload over 1 meg but I will try shaded rough take1. Time for bed closedeyes.gif

too big does any one object to me puting wip on putfile.com?
PF_Mark
rough with final set
martin
Rhett really needs to do layout on this sequence. I'm sure that's not going to be one continuous shot! But you're doing pretty good considering you have no direction. Scarecrow needs some business at the edge of the bed before he gets off: stretch, yawn, rub his eyes. Refer to your animation books for more ideas, Mark.

(That wallpaper is WAY too busy but the window is excellent.)
DeeJay
QUOTE(martin @ Aug 20 2006, 06:24 PM) *

Scarecrow needs some business at the edge of the bed before he gets off: stretch, yawn, rub his eyes. Refer to your animation books for more ideas, Mark.

Jup, right! Also the walking to the window must be much slower, he's tired! How fast would you walk? biggrin.gif
PF_Mark
We are trying to get a blanket for scare crow to through off of him as he gets out of bed and a yawn would be nice before he grabs the hat. I also want to show off the mirror and have him pass in front of it and maybe clance at it. as he walks by? This is why we post WIP of rough takes wink.gif
Ilidrake
QUOTE(martin @ Aug 20 2006, 09:24 PM) *

(That wallpaper is WAY too busy but the window is excellent.)


You mean the stripped wallpaper? I've been hearing that a lot lol. I could tone it down with a diffrent type with less pattern in it. Mark have you updated? I'm assuming your rendering with hair turned off? I don't see any of the hay material around the room.
jandals
I was expecting to see some tests of the blanket before Scarecrow was animated... Whether or not the blanket is going to be involved in the shot will make a difference in how it's approached.

What the word from the blanket team?

This scene of Scarecrow getting out of bed will be at least 3 shots. It's good to have the rough render to start with.

Rhett
PF_Mark
QUOTE(jandals @ Aug 21 2006, 05:40 PM) *

I was expecting to see some tests of the blanket before Scarecrow was animated... Whether or not the blanket is going to be involved in the shot will make a difference in how it's approached.

What the word from the blanket team?

This scene of Scarecrow getting out of bed will be at least 3 shots. It's good to have the rough render to start with.

Rhett


By 3 shots do you mean this scene is going to be broken into 3 scenes like _2_01_04a,b,c ? If so I am for that this is looking mighty long and I am worried I can't hold the audeinces attention for 6 to 9 sec. blink.gif

Ilidrake said he needed about a week for the blanket can. I think one scene for the blanket with one camera angle with mybe a yawn then one for the walk to mirror then maybe one to show off the mirror then the next one would be on to the window. Am I getting out of hand and turning this into a mini movie laugh.gif

I sent you a blanket test on skype but I will post it here for all to see


This is the blocking of the old _2_01_05 scene I copied it over and added some to it and altered the blocking too the window instead of the mirror. THen the blanket idea was presented by Ilidrake so I have not wasted very much time with this scene so far just wanted to through something out here to start from wink.gif
PF_Mark
Ok to fill everone in Rhett has broken this scene up into smaller more manageable smaller scenes with differnent camera angles. I posted in models/prop section for a book that I can have scare crow open and close. I am thinking a really old hard cover and I beat there is probably one out there already does anyone know or want to create it?

Any ways just a rough take 1 to see if I understand Rhett lnstructions
PF_Mark
Ok this is why we do rough takes I totaly meshed this up and now I have done it with the right way. Again another Rough take to make sure I am on the right track.
jandals
Cool Mark. You may be able to avoid a lot of the penetration/extension issues with his arms if Scarecrow scoots his butt forward instead of carrying his upper body. I can't tell you a frame range but there's only one "scoot" in that shot...
PF_Mark
QUOTE(jandals @ Aug 26 2006, 11:24 PM) *

Cool Mark. You may be able to avoid a lot of the penetration/extension issues with his arms if Scarecrow scoots his butt forward instead of carrying his upper body. I can't tell you a frame range but there's only one "scoot" in that shot...


You mean like this?
PF_Mark
Hurry ha thanks to Nancy I now have a book and I dissagree with her saying it is primitive and can be used as a proxie. I think it's great as is and fits nicley with the other books in this set. Me might just want to texture the cover that is all. Take a look at it people and see if you agree?
TeresaNord
Hey Mark,
That's so cool Nancy had a book that will work!
Anyways, I've been lurking in this post and just watching instead of writing, but there's something funny about the scoot on the bed. Rather than describe what I think you should try...(cause I'm not entirely sure) I would suggest that you act out scooting off a bed in person. I tried to scoot off the bed as Scarecrow does in the last post and I couldn't do it. laugh.gif I think that might help anyways...

Keep up the good work! I can't wait to see more! smile.gif
Ilidrake
Looking good. Maybe he can just swing his legs around and to the side? Just a suggestion.
PF_Mark
Ok first try at sim cloth test! I think I will add some nulls to the other 3 corners to see if I can keep the blanket from flying off the bed
PF_Mark
ok I am getting closer I just need to get the other bones to hold over hte sim cloth so the blanket stays on bed?
Dhar
OR, exclude some CPs from Simcloth. That'll nail some corners in.
PF_Mark
QUOTE(Dhar @ Dec 19 2006, 10:01 PM) *
OR, exclude some CPs from Simcloth. That'll nail some corners in.


Can I sim the cloth to have it naturally fall onto the bed this is done in about 10 frames which will be done way before we start the scene at 100 frames. Then I thought I would redo the sim cloth in the blanket model to exclude the two sides that I want to stay put then sim cloth the blanket being pulled by bone or null which will be constrained to hand?
Dhar
I see what you're trying to do Mark. I don't think the first simulation will stay there when you simulate again.

PF_Mark
Ok I gave up on sim cloth nothing wrong with sim cloth it's just me I found myself experamenting then setting it aside to animate for TWO then went back to it after a month or two then forgot were I left off. Did this a couple of times then just tried tonight to hand animate it and this is me 1st pass at it and it's not too bad IMHO.
PF_Mark
Ok this needs alot more work actually I don't know why I am posting it it's rather bad right now but I wanted to show that I am working on getting this scene done. It's only been how long? rolleyes.gif
martin
You've improved greatly since a year ago.
KenH
Comments:

1) I'm not sure simcloth is the tool for this job. It just looks too thin. I think a modeled duvet with appropriately placed splines would give a better effect. I think there's one on Mrs Yoops bed.

2) Some of his left hand moves seem a little un-natural. There also seems like too many keyframes.

3) Is he reacting to TWs knock on the door? Maybe he might look over to the door before he jumps up.
kuep
Hey Mark!
You have come a long way

I agree with Ken, the blanket should the last thing you should worry about and maybe just keeping it simple.
HIde it or take it out and Add it after you finish the scarecrow is done being animated. It might help.

keep it going dude!



PF_Mark
QUOTE
1) I'm not sure simcloth is the tool for this job. It just looks too thin. I think a modeled duvet with appropriately placed splines would give a better effect. I think there's one on Mrs Yoops bed.


I will try altering this model first then If I don't like it I will try this thanks I didn't know about that model Ken! Too late previous shoots done with this blanket I am sticking with it sorry

QUOTE
2) Some of his left hand moves seem a little un-natural. There also seems like too many keyframes.


I worked on that some more thanks Ken

QUOTE
3) Is he reacting to TWs knock on the door? Maybe he might look over to the door before he jumps up.


Sorry again I post without layout scene first. Ok in scene before this the Rooster is crowing outside window right infront of SC. He response with angry head shake then Rooster crows again this scene is him reating picture angry look on face not animated yet then next scene is low shot of feet hitting floor.

CODE
I agree with Ken, the blanket should the last thing you should worry about and maybe just keeping it simple.
HIde it or take it out and Add it after you finish the scarecrow is done being animated. It might help.
Ok I worked some more on this and thought I get some feed back before I redo the blanket motion.

Done I hide the Blanket I thing I just need to redo must of it wink.gif

I am also including my own pitch video which help me alot with this and will help you help me study it (boy I need to lose a few pounds!! rolleyes.gif ) and don;t tell my wife I have a video camera in your bedroom she would freak on me LOL laugh.gif
PF_Mark
Added a 5 frame pause before blanket tos which helped.
Jeetman
This is looking good Mark. Just a couple of observations and suggestions:

I think scarecrow moves a little too fast from placing the book to grabbing the covers. If you put a slight pause I think it would read better.

When Scarecrow scoots up after drawing the covers, it looks like he's moving in slow motion.

I really like the blanket and the book close. Good work!

George
KenH
If you want to add thickness to the blanket, I've made one with a toss pose. It's on Mrs Yoops bed in the Yoop bedroom folder on svn. I think he might need to look up angrily in the direction of the rooster before making a move.....a pause to think so to speak.
PF_Mark
Ok Robert made me a critgue on over lapping motion and he applied it to one arm of a character and asked me to Animate the other arm. But Robert forgot to commit the first arm so I have to wait but them I realized the exact process is needed in this scene so I cleaned the dust off the files and spent most of the day applying whta Robert showed me to this scene while I waited. This scene still needs some facial animation but I think this is way better than what I have before. check last take posted on this thread and just tell me if I am on the right track Robert wink.gif
robcat2075
QUOTE(PF_Mark @ Nov 11 2007, 02:18 PM) *
Ok Robert made me a critgue on over lapping motion and he applied it to one arm of a character and asked me to Animate the other arm. But Robert forgot to commit the first arm so I have to wait but them I realized the exact process is needed in this scene so I cleaned the dust off the files and spent most of the day applying whta Robert showed me to this scene while I waited. This scene still needs some facial animation but I think this is way better than what I have before. check last take posted on this thread and just tell me if I am on the right track Robert wink.gif


I still think the big issue is the way his butt is in the air too long. make that hop quicker and dont' lift his heels until his butt lands. His heels are part of what is pulling him forward.
robcat2075
QUOTE(PF_Mark @ Nov 11 2007, 02:18 PM) *
Ok Robert made me a critgue on over lapping motion and he applied it to one arm of a character and asked me to Animate the other arm. But Robert forgot to commit the first arm so I have to wait but them I realized the exact process is needed in this scene so I cleaned the dust off the files and spent most of the day applying whta Robert showed me to this scene while I waited. This scene still needs some facial animation but I think this is way better than what I have before. check last take posted on this thread and just tell me if I am on the right track Robert wink.gif


I still think the big issue is the way his butt is in the air too long. make that hop quicker and dont' lift his heels until his butt lands. His heels are part of what is pulling him forward.
PF_Mark
Ok I will alter that thanks
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