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Hash, Inc. Forums > Technical Direction and Development (Learning Animation:Master) > A:M Tutorials and Demonstrations > Modeling
Eric2575
There may be a problem with the screen size of the tutorial, since this is only my second Wink tut in a long time. Try it out and let me know what you think.

If someone can find a place to store this tut, I'd appreciate it. My Comcast free storage is rather limited.


Tutorial Link
martin
Thanks, Eric. If Rodney doesn't snatch it up right away, let me know and I'll personally move it to the Hash site.
Eric2575
Thank you Martin. I haven't had a response to this thread, so I don't know if the wink will even work on a smaller screen. I made it on my 23" widescreen and didn't think about scaling it down for a more standard size.

Could someone try it out and post the results here? Thanks
Rodney
Eric,
If someone downloaded and tried the HTML file they got an error.
Perhaps you changed the SWF filename from 'Foot Loose.swf' to 'Foottut.swf'?

I edited the HTML file and added your tutorial (as well as the Zip File) to the A:M Tutes site.


For direct viewing:
http://www.hash.com/amtutes/tutorials/Eric/FoottutSized.html

or

Launch Full Sized
Note: You can toggle between the two via the link below the tutorial.

For downloading:
http://www.hash.com/amtutes/tutorials/Eric/Foottut.zip 14.2 MB Zip file

Now to watch it myself! smile.gif

Thanks Eric!

Edit: Okay. Hopefully this won't confuse anybody too much.
I added a link at the bottom of the page to toggle between full size and viewing within the window.
If you want to focus on the text launch Eric's Tutorial in Full Size.
If you just want to watch the graphics launch the Sized View.

I hope this is acceptable to you Eric.
steve392
Thank's Eric thats a nice easy to follow tut ,very usefull
Eric2575
Glad you found it useful Steve.

I may do the tutorial over again but this time with regard to screen size. This will eliminate having to resize and it will also reduce the file size to load faster. As I look over the tut again, I can already see areas that can be improved.

Now I'm thinking about a tutorial with voice. Anyone got a suggestion about which program is easiest to use for that? Rodney?
Rodney
QUOTE
Now I'm thinking about a tutorial with voice. Anyone got a suggestion about which program is easiest to use for that? Rodney?


There are a bunch of options out there.
If you want to stay with Wink however the recent release of Wink (verion 2.0) has audio capabilities built in.

www.debugmode.com

or more directly:

http://www.debugmode.com/wink/

I think your tutorial would read fine if you just upscaled the Font size.
The other alternative would be to change your screen resolution to something scary like 800X600 while you are screen capturing and then switch back for editing.

I'll post some tests elsewhere in the Tutorials forum area.
Eric2575
Rodeny:

I tried the 800x600 resize screen wink and it worked out nicely. Since the new Wink has audio, I'll try that and see how it works out. This tutorial stuff is getting interesting. As soon as I remake the tutorial, I'll post it here. It will cover the basics of modeling a hand or foot and the problems that come up and can be solved along the way. Hope I don't make it too long.
Rodney
QUOTE
I tried the 800x600 resize screen wink and it worked out nicely. Since the new Wink has audio, I'll try that and see how it works out. This tutorial stuff is getting interesting. As soon as I remake the tutorial, I'll post it here. It will cover the basics of modeling a hand or foot and the problems that come up and can be solved along the way. Hope I don't make it too long.


Thats the size I was finding worked best for me.
There are some tutorials that will benefit from larger resolution screens. While I haven't tested it out entirely in those cases it might work well to resize those particular frames and then reduce them again when the detail is not longer required. I know Raf Anzovin used a magnifying glass in some of his tutorials to show the detail close to the mouse clicks.

If your tutorial allows for it you might break up the lesson into separate parts.
One way you could do it is:

Capture the entire tutorial
Save the Wink file
Open the Wink file and delete those parts you don't want in that part of the tutorial.
Save a new Wink file as Part 1 (or whatever name you need).
Do the same for each section (reopening the original Wink file each time) until you've saved out each part.
Then edit each and render out your SWF files.

Note: Save your Wink files because you can alway go back in and add new information, provide links, correct errors etc.

Once all parts of the tutorials are completed link the tutorials together:
Wink 2.0 can now link to external files/webpages. With that capability you could create a menu to acts as user interface for the various parts of a tutorial.

Another method would be to embed the links in the HTML that (most) people will click on to access the tutorial. The downside here would be that if they open the SWF file directly they've bypassed your menu.

This is powerful stuff. We just haven't investigated and shared what we've learned enough yet.
It would be nice to trade templates to leverage Wink's ability to exported to PDF, HTML, Postscript too.
Eric2575
Rodney:

I was trying to help Roger on his Dino and wanted to link to this tutotrial, but it's missing. Do you still have it somewhere?

Eric

edit: I got it, thanks anyway. I'll be remaking this inot a short video and will post it on Youtube soon.
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