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Full Version: Animating sprites in v12 with pose sliders
Hash, Inc. Forums > Technical Direction and Development (Learning Animation:Master) > A:M Rendering, Compositing and Special Effects > Materials Laboratory
Chad_Hunt
I know i did this in the past with v9.5 or v10 but cant seem to get it to work in v12. I have atleast 7 little boster engins with 4 sprites each and want to make pose sliders to animate them on and off since animating 28 by hand is out of the question. Can some one dive me a pointer please? thanks!
Chad_Hunt
Is this a bug that I need to report?
mtpeak2
You have to show more than drivers on the shortcut to model in the pose to access the shortcut to the material in the groups folder.
Chad_Hunt
that is where I was at but it turns out I was animating the wrong property, i was animating life and size when I had to animate emission rate.
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