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Hash, Inc. Forums > Technical Direction and Development (Learning Animation:Master) > A:M Tutorials and Demonstrations > Animation > Reusable Motion
the_black_mage
i'm working on a movie and i can't figure out if i can go from camera to camera during an animation.i figure this can save time in stead of making a new choriography and remaking a scean every camera change...since i don't know how unsure.gif .
johnl3d
simple project with changing camera view

http://johnl.inform.net/pages/cameraview.htm
the_black_mage
ok,thx i'll try to work with this. but has anyone tried useing multiple cameras?
KenH
You can't render multiple cameras from the one chor. How is the software going to know when to cut to what camera? It could be done if you want to make a feature request on AM:Reports. But there's a perfectly easy workaround that would make it low priority:

All you have to do is animate one camera to move from one position to another in the space of a frame.
the_black_mage
well you see i thought at first that you could have multiple cameras.and have just one activated.then when you want to switch to the other camera turn the one your using off and turn the one you want on.and you can just do it like that.
Jeetman
QUOTE(KenH @ May 25 2006, 12:30 PM) *

You can't render multiple cameras from the one chor. How is the software going to know when to cut to what camera? It could be done if you want to make a feature request on AM:Reports. But there's a perfectly easy workaround that would make it low priority:

All you have to do is animate one camera to move from one position to another in the space of a frame.


Black,

Ken is right. I too thought like you did (i.e. camera switches views by turing them off).

I think that having that feature would be easier but you can do it by animating the camera as Ken said.

I asked this question a few weeks ago (Ken responded there too). Here's the link to that thread. It's really good advice.

http://www.hash.com/forums/index.php?showtopic=21844&hl=

Jeetman
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