ZachBG
Apr 20 2006, 09:26 AM
Title says it all. Is there a proxy for Tin Woodman, for animating purposes? (Who said anything about animating porpoises?)
Paul Forwood
Apr 20 2006, 09:34 AM
How low do you want to go? I can let you have the game model that I made but it would need to be rigged with the Squetch rig. It currently uses TSM2.
Actually there are various versions ranging in patch count from 10,000+ patches down to about 1100.
itsjustme
Apr 20 2006, 03:44 PM
There used to be a low-res proxy on SVN, but that was before Tinman's face was rigged. It's not there now...I'm not sure who's working on it, if anyone.
martin
Apr 20 2006, 03:54 PM
Mark (mtpeak2) Skodacek said he'd do the proxies. I'm surprised Tin Woodman doesn't have one... Have the animators been using the "real" Tin Woodman to do the animations I've seen so far?
jandals
Apr 20 2006, 07:01 PM
I've been using proxies when they're available but Tinwoodman, KuKlip, Nimme Amee, Nick Chopper and the witch don't have proxies.
mtpeak2
Apr 20 2006, 07:35 PM
I have 3 I'm working on, I haven't had much time to work on them lately, sorry. I have tinman down to 6177, chopfyt down to 2947 and nick chopper down to 4590. I'll try to get some work on them this weekend.
ZachBG
Apr 22 2006, 06:11 AM
Hey Mark:
Don't worry overmuch about Tin Woodman--I started doing my own proxy and I can upload to the SVN if you don't mind.
mtpeak2
Apr 22 2006, 06:45 PM
Hey Zach, I looked at your proxy, the patch count is not low enough, it needs to be 2000 or less, preferably 1500. My proxy is down to 2909 with the head and crown left to go, will easily be under 2000. If you wish to continue be by guest, mine will be done tomorrow.
mtpeak2
Apr 23 2006, 08:23 AM
I uploaded the tinman proxy to the svn, 1720 patches.
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