Nosferatu
Apr 20 2006, 06:13 AM
I've been trying to get a dirt road to look right with a decal, but I'm having a lot of trouble since the road is huge and has hilly ridges running along the sides. No matter how I try, I can't get a uniform look with my dirt texture map.
I'm going to switch to a procedural, and I was wondering can anyone help me out with a good "dirt" procedural material? The stock Simbiont looks only so-so to me...I'd rather use a more realistic one if it exists.
Thanks to anyone who can help!
Nos
Dark_Jedi
Apr 30 2006, 07:38 AM
id just think to make the road rough. and then add in a multy colour for it to make it seem like dirt
rodger_r
Apr 30 2006, 03:20 PM
You might find this a good start
Matt Andersen's Dirt Darktree
Nosferatu
Jul 4 2006, 09:35 PM
QUOTE(R_Reynolds @ Apr 30 2006, 07:20 PM)

You might find this a good start
Matt Andersen's Dirt DarktreeThanks, Rodger. I've been away for a while and I just d/l'd it today. I'll play with it this week and let you know how it worked out.
Your help is **very** much appreciated!
Nos