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pdaley

Any takers?

My group has started blocking Act 2 Seq 1 and we need the bedroom. David posted a long time ago about this set and some things got made but overall, we're missing a lot including the room itself.

How do I officially get this monkey moviing?
KenH
Well the bed just has to be made of bails of straw with the servant fussing over the mess it makes.

PS If you're doing Tinmans bedroom, there's a bed made for him which I have. It was made by Rick Bleile.
alweb
Hi Paul

As promise, some sketches for the bedroom...
I've take a rustic country style for the scarecrow but you can adapt it as you wish.
Those are only suggestion...

*** Note ***
You can use the pillars of the throne room ( use a copy)
and build the bedroom in an action (using action object)...

Maybe, it would be better, at this time , to start with bedroom proxie ?
I've include a plan to help

------------------

We should use this thread to talk about the bedroom set...
(I say that cause there is two other running on that )

Stian you're very welcome ...just choose what you want to do.
Some of your prop should be used in tinman bedroom...with some tin klinklin add here and there wink.gif

About the tin bed...look good but maybe the feet side should be lower...to keep a direct view
for camera shot ?.. maybe another matress on top of the other would help...make it higher ?

---------------

PS : extra sketches of the garden door..
if someone want to broke his theets on some giant plants, it would be cool and usefull
(put bone on it so we can pose it.)

Thanks wink.gif
Al
alweb
***
In my bedroom sketches the roof is a bit low,
We can easily double the height of the room...
keep the window at the same level from the floor
but the window and the door height can be ...doubled

It's better suited for a castle style


thanks
Al
agep
Sign me up for the scarecrows bed, bedside table and the rake. However I wont be able to do them before next week. I'm going to the cabin tomorrow
alweb
Ok great Stian!

and good flight!
wink.gif
Al
pdaley
Good stuff Al. I should be able to come up with a proxy-like-thing for the room now. Thanks!
Rodney
I still find myself wondering why Scarecrow has a bedroom in the first place.
Since he and Tin Woodman don't sleep they either must not go there often or else it must have some other appeal to it. When putting it together would it be possible to create more of a 'study' than a bedroom? Or is it too late?

smwolke
I would like to try to break my teeth on the giant plants.
alweb
Hi

Steve, please go ahead with any giant plant. smile.gif
...just one thing , use the tree/nature thread so we won't search you about that.

http://www.hash.com/forums/index.php?showtopic=19547&st=30


Rodney, haven't you seen the animatics ?
...Act 2 scene 1 is a wake up scene with a crazy rooster...

For the fact that the character talk about their need to sleep
If it's still exist, it should be replace by another dialogue...
I refere here about the scene at the loonville cross road.
You should clear this issue with Martin...

For us (in modeling dept), it's not a problem and we go further with the animatics.


Thanks
Al
pdaley

QUOTE(Rodney @ Apr 12 2006, 10:43 PM) *
I still find myself wondering why Scarecrow has a bedroom in the first place.
Since he and Tin Woodman don't sleep they either must not go there often or else it must have some other appeal to it. When putting it together would it be possible to create more of a 'study' than a bedroom? Or is it too late?



Martin and I chatted on this. Scarecrow does rest at fireside with WOOT. TW stands guard at that time. The conversation about meat people needing rest has been struck I think. Act II Seq 1 doesn't actually show TW's bedroom, just him getting waxed up in a bathroom (which again seems weird come to think of it: Does TW need to have a bathroom?)
KenH
Is it actually a bathroom? I thought it was just a sink. Maybe one in his bedroom? So, we probably don't need Timan's bed after all!

If there's going to be a sink (there's one on the cd done by Zach for his short) then maybe there could be oil coming out of the taps for Tinman.
pdaley
The animatic really only shows Tin Servant waxing or polishing TW.

Let's focus on Scarecrow's room. I'm about 80/20 on changing up the TW part in this Seq.
pdaley

Here's another weird thought:

Since the Scarecrow is sleeping on a bed of straw, does Woot have to sleep on a bed stuffed with human guts?
KenH
Now that would be just plain silly. Think of the mess it would leave! The servant just wouldn't put up with it I tell you.
pdaley
That Irish common sense lights the way. smile.gif
Rodney
(Sorry for the late response)

QUOTE
Rodney, haven't you seen the animatics ?
...Act 2 scene 1 is a wake up scene with a crazy rooster...


Yeah. I like that aspect of the scene. There are a lot of characters in the Land of Oz that sleep.
Roosters crowing gives a signal to them to wake up. Things like that (the sun rising for instance) also signal to the 'magic' creatures that the meat creatures are awake.

I hope we don't shy away from hinting at the differences that exist between characters in the Land of Oz.
A lot of it doesn't even need to be said as it can be demonstrated via imagery.
Having a bed (or worse showing TW and/or SC waking up) would work at odds with that fairy tale aspect that really makes Oz such a strange and facinating place to visit.

I don't think the scene needs to be changed (much) but the design should reflect what we want the audience to understand about the characters.

I don't know... maybe Scarecrow meditates to keep his brain calm and ready to provide solutions.
Maybe that meditating looks like sleep to those of us that don't know any better.
Things are not always what they appear to be in the Land of Oz.

I just continue to wonder if having a bed shown promenently in these characters personal spaces might work against us.

Some of these ideas of waking SC/TW up have crept into the TWO game as well so we need to watch that and make it work for the story.

(or something like that)
Rodney
shadyvic
QUOTE(KenH @ Apr 7 2006, 11:40 AM) *

Well the bed just has to be made of bails of straw with the servant fussing over the mess it makes.

PS If you're doing Tinmans bedroom, there's a bed made for him which I have. It was made by Rick Bleile.

Ken,
Do you have more stuff to model ? If so, let me know. Now that the sketches of the bedroom have been posted, I can finish that, but it sounds like, from the thread, that there is some indecision in whether the bedroom may even be used in the movie. Let me know.......
Thanks,
Rick
Rodney
QUOTE
it sounds like, from the thread, that there is some indecision in whether the bedroom may even be used in the movie. Let me know.......


Sorry to make it sound like that. It really isn't all that problematic.
I just see it as a finesse and detail issue.

Even if a bed were somehow to disappear out of the scene the model/resource wouldn't be wasted.
It will be of use somewhere/to someone. There are like... 50 or more Oz books out there to animate yet. tongue.gif


pdaley
The bedroom is going to stay.

If you want to fool with the room, then look for the proxy I started. Feel free to do whatever you want to with it. I got the scale based on Roger's arches and columns from the throne room.

This is where I put some stuff:
data\Shared Data\Models\Set_chors\Tinmans Castle\Scarecrow Bedroom
alweb
QUOTE(shadyvic @ Apr 13 2006, 06:58 PM) *

QUOTE(KenH @ Apr 7 2006, 11:40 AM) *

Well the bed just has to be made of bails of straw with the servant fussing over the mess it makes.

PS If you're doing Tinmans bedroom, there's a bed made for him which I have. It was made by Rick Bleile.

Ken,
Do you have more stuff to model ? If so, let me know. Now that the sketches of the bedroom have been posted, I can finish that, but it sounds like, from the thread, that there is some indecision in whether the bedroom may even be used in the movie. Let me know.......
Thanks,
Rick


Hi Rick

Stian offer to make the scarecrow bed and bedside table, with a rake ...next week.
So those models are in good hands but if you wish, you can handle the bedroom final set
...I mean been in charge of it , I will help you as necessary...

If you're willing to, here some info to start you up
Base your work on Paul's proxie set...to fit with proportion and scale.

Poste your work in SVN :

data\Shared Data\Models\Set_chors\Tinmans Castle\final castle\Scarecrow Bedroom

and keep us posted on this thread

----------------------------

*** Paul , I've moved your bedroom directory with the other castle final set dir ...
I've put the proxie directory inside the bedroom final dir...hope it won't bug you too much at this time.

(We keep the older proxie in the castle root dir cause we don't want to mess with blocking anim, but yet the new proxie are placed with their respective set dir.)

----------------------------

Paul, I can't delete the old folder???
data\Shared Data\Models\Set_chors\Tinmans Castle\Scarecrow Bedroom
Can you give a try ? it's empty now ...if you can't delete it , change it's name to something else(unused)

-----------------------------
BTW Paul are you sure of the proxie scale and proportion ? So we can base final modeling on it ?


Thanks smile.gif
Al
pdaley
I am NOT sure about scale at all. Literally just whipped this thing up. I'd be more comfortable if a modeler took a look at it.

Al: I think I successfully deleted that folder.
alweb
QUOTE(pdaley @ Apr 14 2006, 10:36 AM) *

I am NOT sure about scale at all. Literally just whipped this thing up. I'd be more comfortable if a modeler took a look at it.

Al: I think I successfully deleted that folder.


Ok thanks Paul

Wait until I've checked the bedroom size and proportion...
it look like it's too small...I'll make an update on this soon.

Also we should use an empty .mdl with the "assembly" action.
cause we don't know which .mdl is used
...like for your bedroom, the pillar and arch are placed in action but this action is use with which model ?? the proxie one ?, that's what I've understand after a couple of hesitation. wink.gif
So to avoid further confusion, I'll create a "bedroom.mdl" model ( empty ) to use with the action now.

*It should go the same for the other set but some are already done since a while so we 'll keep them as they are...no problemo

thanks
Al
alweb
Well
forget what I've said in my previous post about using an empty .mdl as base for assembly action.

This have no sense since when you start by importing an action , it doesn't import the model that action is apply to ! ?
but it import every .mdl used as action object .

So I've kept the bedroom proxie(Scarecrow Bedroom-Proxy.mdl)
as the model base to receive the action (Scarecrow Bedroom Set Dressing).

I've updated the scarecrow proxie set,
Scale/proportion are now ok, new door , window , arche setup etc.

I've move every model used into the proxie folder...since those are proxie,
For final set modeling use the bedroom final dir...
*Work on copy if you have to use proxie .mdl , don't make link from final to proxie...

Paul , I don't know why but the (column .mdl ) used in the bedroom was located into the throne room directory ? ....please avoid that , I've relocated it ...and change its files names...

Put every files in their respective folder, we drive this work set by set
So even if you use a column of the throne room , use a copy and move this copy into your own directory.


-----------------------------
*NB: keep the files name short , "bedroom-column.mdl" is precise enough wink.gif

------------------------------


Thanks
Al
pdaley
Thanks Al. My animators are waiting for the proxy. We just need that and the bed and I think we can get started.
alweb
Hi Paul,

A bed proxie is include in the proxie set.
Also you can adjust (bone ) the window , door, arch.

here a picture
Al
agep
Here is my attempt on the rake. Let me know if it is usable

Stian

[attachmentid=16090]
pdaley
I think that looks great.
agep
Next up is scarecrows bed:

[attachmentid=16093]
alweb
QUOTE(agep @ Apr 17 2006, 10:30 AM) *

Next up is scarecrows bed:


Nice model Stian !

Here some suggest.
Can you make it look more "used" ?

- all the plank older, not so tight... a bit curved
( to help figure it out, keep in mind that scarecrow would had made it himself )
-the mastress more bulge ? bombed ?
-add a tick blanket or a second mastress so he can sleep in between
-make the pillow splat like somebody have sleep on it
-add some straw blade coming out from inside

-If you can ,add bones to control some part like:
the blanket crease and fold
the mastress to fake weight in the middle ??
some squash pose slider for pillow ?

Great work again !
Thanks
al
smile.gif
agep
QUOTE(alweb @ Apr 17 2006, 08:47 PM) *

Here some suggest.
Can you make it look more "used" ?

- all the plank older, not so tight... a bit curved
( to help figure it out, keep in mind that scarecrow would had made it himself )
-the mastress more bulge ? bombed ?
-add a tick blanket or a second mastress so he can sleep in between
-make the pillow splat like somebody have sleep on it
-add some straw blade coming out from inside

-If you can ,add bones to control some part like:
the blanket crease and fold
the mastress to fake weight in the middle ??
some squash pose slider for pillow ?

Great work again !
Thanks
al
smile.gif


To make the planks more curved, I'll need to add some more splines, so that might take some time, darn why didnt I add the extra ones in the first place? I usually do..

Adding bones and posing the bed I'll leave for someone else to. I did try it myself but it didnt look good at all
pdaley
i'm afraid to say it, but should the topsheet be a cloth object? Scarecrow is going to move around alot (think about not wanting to get out of bed and writhing around in bed). I don't know if a couple bones will do the trick.
alweb
You're right Paul !
We should get a cloth simulation on the blanket...

but until that , just to pose the thing , maybe a couple of bone won't hurt ?
nothing final or complex , just to help posing ...

I'll let Stian do as he wish about that

Al
pdaley
Alrighty.
agep
update on the bed. Added some unevenness. Let me know if its enough. I've also added a squash pose to the pillows and some bones to the duvet, but they are pretty useless and only temporarily, I think some riggers should take a look at it.

[attachmentid=16098]
KenH
What about a knot hole or two? That might make it less regular.
alweb
Nice Stian !
Cool add
The rustic look would be achieve further with textures and color

Al
agep
Scarecrows bedside table

btw I have to send these models to someone, I haven't managed to get svn to work (if they are approved that is:))

[attachmentid=16115]
alweb
Stian,
your files has been uploaded 24/04/06
see the upload status for details

http://www.hash.com/forums/index.php?showt...=0&#entry174529

later
Al
alweb
Hi ,
Stian
can you update us with a picture of your latest work on scarecrow bedroom ?
...

Thanks
Al
alweb
Hi
Lloyd Moore Jr (Ilidrake) will take charge of final modeling of the scarecrow bedroom.

Lloyds, Stian has done most of the props( bed, table etc) , look for his files in tinman castle/finalcastle/scarecrow bedroom...

-a final bedroom directory is already available to put your work...

*** remember : work on copy...let the proxie untouch since they would be in use by the animation team.


... pillar and arch need to be tweaked ...texture, floor,door, wall, light , window etc etc.
all those stuff need to be finalize.

Do as you wish...keep in mind that the bedroom is part of the tinman castle...keep the same style
You can use copy of Rodger "throne room" parts if you need .
keep the same size and setup as the proxie...( action built etc ) start from a copy of the proxie

*** always use copy not original


You'll find help here
keep us posted of your work with picture

Thanks and good work ! smile.gif

...finally we find you something to do !

hehehe ! wink.gif thanks for your patience

Al
Ilidrake
Thanks Al. I just downloaded the models from svn and looking them over. I'll get started right away and should have something for you to look at tomorrow. I'll post my results around 8:00 AM Central Time. Thanks again. biggrin.gif
Ilidrake
Sorry if I ask too many questions but I'm an engineer and it's the nature of the beast. In order for me to do what I do I need to know everything about a product. And I understand there is a certain style and look you would like to carry through-out this film so here goes:

1: Scarecrows bedroom door. Will it at any time open? Watching the animatic I didn't see it but you never can tell. Should I give the walls a bit of thickness so that if it is opened it looks correct? Also, would you prefer the door to be constructed of planks of wood or would a decal suffice. I prefer the plank look banded with metal straps and rivets.

2: Scarecrows window. I could swear I saw a thread where someone had completed the brick inlay of scarecrows window, but I can't find it on the svn. Will that model be used or should I construct my own?

3: Texturing. Is there a set group of textures or can I texture this set, props included. I will be using the texture of the throne room for the walls of Scarecrow's room, but would anyone mind if I go ahead and textured the various props already built for this scene.

4: I've also noticed that no one has layed claim to the wash basin and mirror so I'll build that as well for the scene. Al, do you have any prefrences for this thing? If not I'll just build off the concept drawings.
alweb
Another engineer ! gulp !
wink.gif hehehe !

QUOTE(Ilidrake @ Aug 1 2006, 06:01 AM) *

Sorry if I ask too many questions but I'm an engineer and it's the nature of the beast.

1: Scarecrows bedroom door. Will it at any time open? Watching the animatic I didn't see it but you never can tell. Should I give the walls a bit of thickness so that if it is opened it looks correct? Also, would you prefer the door to be constructed of planks of wood or would a decal suffice. I prefer the plank look banded with metal straps and rivets.


You have a link upper in this thread where I put some draws about the bedroom.
assume that the door can be open...plank look banded with tin straps look fine...
keep in mind that it's a TIN castle...so it look like a stone castle mixed with refined forged metal details

Do as you wish , use your imagination, you're free to decide

QUOTE

2: Scarecrows window. I could swear I saw a thread where someone had completed the brick inlay of scarecrows window, but I can't find it on the svn. Will that model be used or should I construct my own?


...remind me something too...but can't see where it can be ..do a new one
...I got a cool sketche available about that, see upper.

QUOTE

3: Texturing. Is there a set group of textures or can I texture this set, props included. I will be using the texture of the throne room for the walls of Scarecrow's room, but would anyone mind if I go ahead and textured the various props already built for this scene.

Of course, you can texture as you wish... the texture team can add or modify later on anyway.
there lot of texture ressource available on SVN, bitmap, dark tree etc.

*some notes using the SVN material...
modify instance of material not the original so the SVN remind intact so other can use the same and save space,
...if you can't, work on copy and store the copy into a material folder into the scarcrow bedroom final directory

QUOTE

4: I've also noticed that no one has layed claim to the wash basin and mirror so I'll build that as well for the scene. Al, do you have any prefrences for this thing? If not I'll just build off the concept drawings.


Yes, do the modeling, use the concept drawing if you wish,but if you have better idea go ahead.
you got the chance here to put your insight...wink.gif


thanks
Al
agep
QUOTE(alweb @ Jul 31 2006, 05:41 PM) *

Hi ,
Stian
can you update us with a picture of your latest work on scarecrow bedroom ?
...

Thanks
Al


I've only done the bed, bedside table and the rake of scarecrows room. however, if there is something you need me to do, I'll do it

Stian
Ilidrake
This is one idea I have for the wash basin. I'm not sure it really fits in with the other furniture. Perhaps something simplier with the rough look of the bed and tables? What do you guys think?
martin
That could be tin. Put a "Chrome" material on it and see? Maybe add some curlyques to the legs?
Ilidrake
QUOTE(martin @ Aug 1 2006, 04:30 PM) *

That could be tin. Put a "Chrome" material on it and see? Maybe add some curlyques to the legs?

Add some 'curlyques' to the legs. biggrin.gif Okay. I thought the legs could use a little more flair and perhaps run a type of molding between then to give it a more solid look. So far I've got the window and door of the bedroom complete and I'm working on texturing and decaling it. Quick question, the curtains hanging between the archs, will they have a simcloth material added to them or should I model the folds into them? Also, should there be stray bits of hay laying around the room?
martin
QUOTE(Ilidrake @ Aug 1 2006, 02:43 PM) *

QUOTE(martin @ Aug 1 2006, 04:30 PM) *

That could be tin. Put a "Chrome" material on it and see? Maybe add some curlyques to the legs?

Quick question, the curtains hanging between the archs, will they have a simcloth material added to them or should I model the folds into them?

This is the kind of thing I think would be interesting to an engineer. We have hardly any experience with SimCloth. TWO is supposed to be a test bed... So test.
QUOTE
Also, should there be stray bits of hay laying around the room?

Ooh, nice idea. Stuff like that you can throw in without asking. Nice spontaneity.
Ilidrake
Latest update for the Wash Basin. Simple chrome materials and the wood is a Darktree. I enlarged the accents around the mirror frame, and added some detail to the legs. What do you guys think?
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