KenH
Mar 31 2006, 04:22 PM
I'm taking a stab at this effect. Here's the result so far with hair for grass on a single patch using a vortex force (can't get anything out of the fan or constant(?))
Anyway, the obvious things are how the grass is all moving in a single block. Also, how it doesn't bend in an arc with the following through.
I've tried all the settings. Any suggestions?
Paul Forwood
Mar 31 2006, 05:11 PM
The control splines affect the hairs on neighbouring patches so you could use more, smaller patches which would give you more control over localised movement and more variation.
mtpeak2
Mar 31 2006, 05:38 PM
Change the angle limits and maybe forces instead. Where is your vortex located?
mtpeak2
Mar 31 2006, 06:33 PM
Used fan and 15' angle limit.
johnl3d
Mar 31 2006, 07:54 PM
more than one type of hair also
KenH
Apr 1 2006, 04:16 AM
I'm trying to think of where you can change the hair type.....
The fan and vortex options are in the root force property list. Right at the bottom. Also I put a fbm turbulance on the force.
mtpeak2
Apr 1 2006, 08:46 AM
I think John is talking about adding more than one hair emitter with a different image or color to the hair system. Right click on hair system to add a new emitter.
Stuart Rogers
Apr 1 2006, 09:02 AM
After you've implemented the good ideas here, try using several forces and phsyically moving them over the grass for that localised gusty look.
jandals
Apr 1 2006, 09:46 PM
Paul Forward did a pretty nice grass effect
http://www.hash.com/forums/index.php?showtopic=18781EDIT: You have to save the .mov to disk and then change the extension to ".mp4".
Paul Forwood
Apr 2 2006, 05:29 AM
Or there is this one that I did but it doesn't use forces:
Grass
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