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Full Version: Need Mesh of Woots Mother
Hash, Inc. Forums > Featured > Feature Films: Tin Woodman of Oz - Scarecrow of Oz > Tin Woodman of Oz > TWO Modeling
robcat2075
Does anyone have a model of Woot's mother that will still load into V11.1?

If it's also rigged that's even better.

I need it to further investigate a real-time performance difference between V11.1, V12 and V13 that manifests itself on my computer.
KenH
I think I made her in v12. No rig though.
Dagooos
robocat here are some test I did if it helps

did some test with the scarecrow model.

tested same project with same settings in each version here's what I got for FPS


V13 - 13FPS

V12 - 15FPS

V11.1 - 17FPS

When I deleted the face interface geometry version 11.1 and 12 jumped up to realtime 24FPS but
version 13 only went to 17FPS.

I tried other things like deleting the dynamics but that didn't make much of a difference.
when I unchecked skip frames while playing if behind I picked up 1-2 fps in all versions.

Also when I saved the model in version 13 the FPS dropped from 17 fps to 12FPS

Hope this helps

I Can send you the project file if you want
robcat2075
Thanks for the Mesh, Ken!

Dagoos, I've been doing some tests myself and found much of the same.

I'm also comparing the performance of the Woot's mom model with different rigs.

I'll post some numbers.

I'd really like us to have a proxy for each character that runs at 24fps.



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