This is one of the problems of trying to fit a flat, square image onto a round object.
If you're not familiar with projection mapping, consider a cross section of your sky dome and decal...
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The vertical line to the right is a cross section of your decal image, and the two lumps represent stars. Project the top and bottom of each star horizontally onto the sky dome, and you can see how the star nearer the pole takes up more space on the dome surface than the star nearer the equator. I reckon this is the distortion you're seeing. (That was only a partial explanation, but enough to get you going.)
If you have Photoshop you can distort your decal image such that the projection distortions you are getting will not show up. For an example of how to do this, see
Vern's Spherical Mapping Tutorial (click the links to the left of the image on that page to see the before/after images).
Alternatively, you could decal your sky dome as if it was a cube, using several decals (e.g. front, back, left, right, top). You'll still get distortions, but they won't be as apparent. See
Yves' Mapping A Starry Sky Tutorial for an example of this.