bob
Jan 16 2006, 08:32 AM
This is the story sketchof nimmies house we need a proxy model made
Bob
T
Eric2575
Jan 16 2006, 09:40 AM
Me want, me want!
What exactly is a "proxy" model? Is that a model that is a-proxy-mately a model? Gee, I hope you have a sense of humor??
Seriously, do you need the whole scene modeled, or just the house?
Eric
bob
Jan 16 2006, 11:41 AM
QUOTE(Eric2575 @ Jan 16 2006, 09:40 AM)

Me want, me want!
What exactly is a "proxy" model? Is that a model that is a-proxy-mately a model? Gee, I hope you have a sense of humor??
Seriously, do you need the whole scene modeled, or just the house?
Eric
Hahahahhaahah yes Me has sense of hummmmmma.the proxy is a real lo rez interp of the set for animators to animate on then the real deal can be made and substituted later .Look on the svn at set chors and down load say the throne room to get an idea of how much detail.
If you want it its yours just let David higgins know so he can task it
BobT
higginsdj
Jan 16 2006, 02:07 PM
Eric,
You need to liaise with Chris Wheeler on this set. He has a version of Nimmees house already.
Cheers
c-wheeler
Jan 16 2006, 02:44 PM
Drop me a line Eric and chat about it, I would be happpy to jhave you join me. Thanks for the heads up Bob- my question was basicly what Eric said-
"Seriously, do you need the whole scene modeled, or just the house?"
Chris
Eric2575
Jan 16 2006, 05:35 PM
Chris,
I looked at the farmhouse proxy and have a good idea of what to do.
c-wheeler
Jan 21 2006, 03:19 AM
Hey peeps
It appears the scene has been changed and my original specs are altered- Bob could you let me have the updated approved desings and any scene change notes, or let me know where I can grab them?
Chris
bob
Jan 21 2006, 07:58 AM
QUOTE(c-wheeler @ Jan 21 2006, 03:19 AM)

Hey peeps
It appears the scene has been changed and my original specs are altered- Bob could you let me have the updated approved desings and any scene change notes, or let me know where I can grab them?
Chris
here is a map view of the interior of nimmies humble aboade
BT
alweb
Feb 27 2006, 09:52 AM
Hi
Chris, Where are you with that nimmie house ?
Are you still working on it ?
Doing a proxie set or the real ?
Do you need help ?
not much news on that thread...
thanks
Al
c-wheeler
Feb 27 2006, 11:30 AM
Hi alweb
Interior and exterior modeling (real at moment,not proxy) going ahead by Eric and myself.
We switched from the "old" design sheets to the new ones now
currrently modelling the real set (houde)outside, and real interior models
I have been waiting to upgrade to v13 before throwing it open elswhere , Eric already has v13 and is using the database.
alweb
Feb 27 2006, 11:45 AM
Ok Chris
Good.
thanks
Al
Eric2575
Mar 6 2006, 04:31 PM
Scale is not yet set properly, I just need to get some feedback on the overall impression on the prop pieces and the feel.
Please comment.
martin
Mar 6 2006, 04:40 PM
I'll let Alain make the artistic call, but I want to thank you, Eric, for stepping up here and helping us out.
Eric2575
Mar 6 2006, 05:08 PM
Hey Martin:
First of all, you're welcome, and second, I know you'll make it up to me when I come up for the Hash Bash by letting me know all the secret Hash handshakes
Eric
KenH
Mar 6 2006, 05:43 PM
Very nice work Eric. I can just see chopfyt skulking in the corner. Keep it up.
alweb
Mar 6 2006, 08:11 PM
Nice Work Eric !

This is final set cho for nimmie house isn't it ? Super !
I notice on Bob's plan a wall with a window in the kitchen who wasn't on the picture ?
Like you've said , the scale is not yet set properly
the room space seem "more fully" in Bob's plan...
Maybe reducing the room a bit ? or enlarge the furnitures ? enlarge the window ?
of course without messing with the blocking animation work if there is any?
If there no blocking done...you can get a good proxie from that model..
I haven't found a nimmie house proxie on SVN...
Is it premature to go final set without made a proxie first ?I'm asking ?
great model anyway !
Well , about the "artitistic call", I try to coordinate the winkee-village and the tin castle at this time...
So the nimmie house would come after in my mind , if nobody take it in between...
For now I got enough to deal with.
Eric get it just right , I would comments and help if Eric ask for

PS:
Eric you know that you're welcome if you want to help on winkee and castle final sets.
ciao
Al
MMZ_TimeLord
Mar 6 2006, 10:11 PM
Instead of doing a proxie model or set, you can simply turn off model parts that add lots of detail. (i.e. - plants, clock, pictures, etc.)
Unless they have to be interacted with by the characters, then you leave them in.
If you have assembled them in the choreography, simply turn them 'off' in properties under 'active'.
If it's part of a whole model, then just hide what you don't want for the proxie animation stuff. You can even hide details on things that are required in the scene, like the couch could just be the frame outline unless someone is going to interact with it. That way you wouldn't accidently have a character walk through it's 'space'.
Eric2575
Mar 6 2006, 11:14 PM
Thanks for the encouragement, guys.
Wanna steer the thoughts back on topic here. I'm not that concerned with the proxy set right now. As Jody pointed out, the proxy will just be a low res version of what ChrisW and I are working on now. Once the inside is done, the outside will follow, from which we'll get the proxy set.
I just want some feedback on specifics about the interior set, such as:
Does the sofa look like it fits in the story, or does it look too Victorian, same for the wingback chair? Does the grandfather clock look ok, or is it too detailed or ornamental? What I'm trying to get at is the look and feel of the movie. Would this beginning of a set work with the characters of the TWO group shot? I don't want to invest a whole bunch more time in this unless I'm going in the right direction and am getting the right feel for the movie.
I guess what I'm trying to say is that I feel I may not be getting the cartoonie feel with these pieces and I would like some guidance.
Al,
yes this is the final set chor for Nimmie's house. The kitchen window you mention is not in the above render because I hid it to get a better overall shot of the interior. I actually have the whole house, roof and all modeled, but just wanted feedback on the interior right now.
Rodney
Mar 7 2006, 03:41 AM
A minor thing here...
I think the lamp looks too modern.
Looks like an electric lamp to me.
What do they use candlelight?
Eric2575
Mar 7 2006, 10:23 AM
Now that's what I'm talkin about. If the lamp is too modern, then what should we have, an oil lamp of some type? I'm not exactly sure of what time period we should get our style from? Should the sofa and wingback be simplified? The clock? What century would be appropriate?
Bob, you may have to chime in on this one.
KenH
Mar 7 2006, 11:02 AM
QUOTE
Bob, you may have to chime in on this one.
Bob's off the project for various reasons. But I hope we can stand in for him....
I don't think it's set in any particular time period that relates to our world history, but since the story was written around 1910 then it might be a nice touch to go with that period. So, no electricity....
alweb
Mar 7 2006, 11:49 AM
Eric
Base your work on Bob's sketches or animatics
You should have the feeling on animatic cut act2-seq08-sc28
You are free to interpret even if some stuff can be add or remove later on...
My opinion would be that it should look more hill-billy, in regard with Bob's work.
Some home-made furniture done by Chopfyt , who is not very handy cause of his constitution etc.
But with a nice female touch from Nimmie.... carpet , wall paper , picture, lamp etc...
my 2 cents
Al
c-wheeler
Mar 7 2006, 03:18 PM
Hi all
You never showed me the lamp Eric!
Nice work though
Heres a shot of the exterior- not finished though.
As alwways, coments are welcome
Chris
martin
Mar 7 2006, 03:42 PM
That's going to look great textured.
KenH
Mar 7 2006, 04:09 PM
Excellent Chris. The chimney probably isn't finished, but a lip at the top would be great.
alweb
Mar 7 2006, 04:41 PM
Very nice !
two thumbs up !

Al
Eric2575
Mar 7 2006, 06:38 PM
Hi Chris:
Glad to have you back. The outside looks great. Is the outside based to scale on the inside sketch Bob gave us? Did you post that model onto the ftp? I want to make sure the inside and outside match up.
Now we are getting somewhere.
Eric
c-wheeler
Mar 8 2006, 02:22 AM
Yes Ken, a lip at the top would be great- and some rocks and a spout etc. The roof isnt finished either.
Hi Eric- I guess we were both away one after the other. I will post the unfinished exterior on the ftp this afternoonm, but it is to the scale of the groundfloor plan,
Glad you all like it so far
Chris
Paul Forwood
Mar 8 2006, 03:22 AM
You guys are doing a great job but there is a problem with the logistics of this house.
You might consider building an extension on the back where the kitchen might be housed and the staircase that leads to the upper floor. Or maybe Nimmie cooks on the fire and climbs a ladder to the top floor. Don't forget the outhouse! ;-)
Looking forward to seeing this in full technicolour! :-)
Eric2575
Mar 8 2006, 12:05 PM
Paul:
The last sketch we received for Nimmie's interior has the kitchen, nook, and living room all in the downstairs. You are right about the upstairs, there was no plan for a way up, but I think it was deemed unneccesary for the story line. Maybe it has a way up behind the house that is never seen in the story, so why model it if it's never seen? What do you think Chris?
c-wheeler
Mar 8 2006, 01:06 PM
Ive been toying with this for a while. The image of the outside clearly has the chimney half way accross the roof, yet the revised floor plan ends in the fire place. I think the outside of the building should be deeper, but we need not include it in the floorplan- except for a closed door. I am not sure theres room for a door on the same wall as the fireplace though......over to you......
Chris
Paul Forwood
Mar 8 2006, 01:48 PM
Hey, guys, don't worry about it! Who ever calls the shots will make that decision based on whether those details will be visible or not.
Eric2575
Mar 8 2006, 05:00 PM
Ahem, now that Bob is no longer on the project, who, er... is calling the shots for this kind of decision? I'm not trying to be funny, I just never really did get the chain of command for this project.
Hey Chris, I fully agree with you on the depth of the house with an extra door towards the back. That would solve the problem of the chimmney and can account for a never seen stairway to the attic and maybe some other room, like a bedroom.
KenH
Mar 8 2006, 05:19 PM
Alain is set director for the time being. The shots are his.
alweb
Mar 8 2006, 05:42 PM
Well,
Chris have a good solution...this look good to me.
Go ahead with the logic , the house should be done by Bob's plan , inside and outside
Fix what should be fix so the outside fit with the inside...window , door ,chimney etc.
I would add to be careful with the blocking animation , but since there's any it's not a problem...

I'm doing art direction on winkee-village and tin castle and
I'm quite busy with that for now.
I'm fully confident that you do it right on this nimmie set
Eric, would you "call the shots " on that one ?
We should coordinate some stuff together as needed , like the nature side, tree forest etc.
to keep the integrity of the style used
If you need my advise for something I'll be please to help
PS: Paul is right , don't work on non-visible stuff...look at the animatic to verify if you doubt
Thanks
Al
Eric2575
Mar 8 2006, 08:20 PM
Hey AL:
Chris and I have been pow-wowing together on this and are working well together. We'll keep it that way and confer with you if we have any issues we can't resolve.
I'll post an update on the interior props in a couple of days since I am going to rework several of the pieces for a more rustic look.
c-wheeler
Mar 9 2006, 03:35 AM
I will go with the updated roof and walls thingy, leaveing the chimney in the center of the roof as in Bobs plans. When I get that done, Eric I will put it back on the ftp site
Chris
alweb
Mar 9 2006, 08:08 AM
QUOTE(Eric2575 @ Mar 8 2006, 08:20 PM)

Hey AL:
Chris and I have been pow-wowing together on this and are working well together. We'll keep it that way and confer with you if we have any issues we can't resolve.
I'll post an update on the interior props in a couple of days since I am going to rework several of the pieces for a more rustic look.
Perfect !

Eric and Chris
Thanks you
Al
Eric2575
Mar 10 2006, 11:47 AM
Rodney:
Here is an oil lamp that is more fitting to the period. I made the body out of brass, but porcelan was also used very often. I'll leave that to the texture guys. Added color just for visual reference and interest.
c-wheeler
Mar 13 2006, 02:44 AM
Heres three more shots of Nimees house exterior, one view of outside, a match for shot 01 and one for 02 on the porch.
The lighting is not done although I used Yves' skylight rig for one of the shots, nor is the outside enviroment. No texturing or materials have yet been applied.
I have also extended the roof to take into account the chimney(now finished by James Pearce he also did the louvre windows and the wind chimes)
If this is ok I will upload the model to Eric on the ftp site so he can check on a match for the inside, then get on with the proxy set for outside.
Chris
c-wheeler
Mar 13 2006, 03:02 AM
Opinions needed
Should the lean-to wall be solind, as above, or see through as here?
I can't tell from the sketch
Chris
Eric2575
Mar 13 2006, 03:28 AM
Chris:
I like the lean-to open for some reason.
c-wheeler
Mar 13 2006, 05:01 AM
Ok Eric
I just sent you the Lean to option so's you can compare the inside and out
Chris
alweb
Mar 13 2006, 08:03 AM
QUOTE(c-wheeler @ Mar 13 2006, 03:02 AM)

Opinions needed
Should the lean-to wall be solind, as above, or see through as here?
I can't tell from the sketch
Chris
Nice work Chris !
Personnaly , I prefere it open...it show more of the house window.
that way, you may put some cutted wood on it ...and a block with an axe in the front.
...or something else
I like the way you use Bob's sketches for proxie tree...good idea
Thanks
Al
c-wheeler
Mar 28 2006, 02:29 PM
Eric has urged me to start posting more about this set, so here goes:-
Does this sort of fit the requirements? Are we on the right track? We are still missing the hill and mountain range at the back as well as the path, I will be changing the ground mdl to Erics version tomorrow, and hopefully will post some shots of the proxy scene tomorrow.
Chris
alweb
Apr 11 2006, 05:44 PM
Hey guys !
Where are you with this Nimmie Amee final sets ?
I haven't see any directory for the Nimmie house set.
It would be good to upload what you've done to date to SVN.
Some directory like this should be just fine:
Shared Data\Models\Set_chors\Nimmie\House
Shared Data\Models\Set_chors\Nimmie\Outside_set
Thanks
Al
Eric2575
Apr 12 2006, 12:04 AM
How would I create a directory to upload? Would I make this directory on my drive with the SVN data?
c-wheeler
Apr 12 2006, 03:22 AM
Hey Al
I'me glad someonelse has posted to this thread! I was afraid the scene had been drropped or something.
I was hopeing that someone could comment on the current setup before we post as the "final" version. Since Bob is no longer on the scene, could this be you?????
Would it be better to send the proxy file to you or Martin and Frank before uploading to the svn?
I dont want to do anything else until I know we re ok with the proxy cho
Chris
KenH
Apr 12 2006, 05:53 AM
Alain is the man to convince now....
To add a folder/file: Make it in your svn folder. Then you have to add it with tortoise before you upload it.
alweb
Apr 12 2006, 06:10 AM
Hi Chris and Eric
I've just uploaded a SVN directory for your Nimmie house :
data\Shared Data\Models\Set_chors\Nimmie_house
Inside this dir , I've put three others where you should put your final set work.
Also a proxie folder for any proxie set you got in hand.
****BTW ***
Are you aware how the throne-room set is assembled into an action file ?
if not look at it... every models is assembled in an action files using action object.
You should build your final set like this ...so updating models/props will be managed securely as animator team would work with it.
A good way to update nature/props (tree) ...and to allow more people to work on set details.
You start with an empty model as base...set an action to it, and include all the set models/props as action object in that action...be sure all model and file are saved outside (no embed)
***Warning ***
Once done and uploaded to SVN, you must no more change the base_models and the action NAME
Since those would be used by other in their work.
Hope this is clear enough... for SVN upload/download procedure and password , see the wiki info .
Thanks

Al
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