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Full Version: Radiosity With Volumetric Lights
Hash, Inc. Forums > Technical Direction and Development (Learning Animation:Master) > A:M Rendering, Compositing and Special Effects > Texturing, Lighting and Effects > Lighting Effects
MattWBradbury
In testing with radiosity I never found radiosity to work with volumetrics. The time it takes to calculate radiosity with volumetrics is much longer than with normal lights. The volumetric shots will render, but there is no apparent radisotiy in the shot. I've already tried significantly increasing and decreasing the sample area, photon casts, and final gathering values (Note: When final gathering is turned off, calculations take around 10 times longer). Does anyone know why this is happening?
ypoissant
That is strange. One of the very first test I did was the cathedral scene where the main light used volumetrics and I did not have any problem rendering it with radiosity. You should post a bug report on A:M report.
MattWBradbury
A:M Report said that my username was invalid, or that it was blocked. Is there another way to report bugs because using A:M Report doesn't seem like an option for me.
ypoissant
A:M report is really the only way to report bugs. I'll see about your username issue tomorrow.
NickHutson
Yeah, the same thing happened to me when I tried to send in a report. huh.gif
luckbat
You have to register separately for A:M Reports--you can't just use your Hash Forums login. It's on a different server.
MattWBradbury
Ahhhh... Many thanks. It should say on the page that you can't use your Hash Forum Longin screen name.
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