I was comparing default radiosity values as well as comparing precomputation of irradiance.
In the image below, there are four renders of two identical, joined rooms, with a light hovering in the middle of the adjacent room.
The first column represents the default values for radiosity. Those values are:
Photon Cast: 10,000
Sample Area: 100
Photon Samples: 100
Intensity: 100%
Max Bounce: 15
Caustics: OFF
Samples: 100
Jittering: 0%
The second column represents the suggested values for radiosity. Those values are:
Photon Cast: 100,000
Sample Area: 1100 (This value was calculated using PhotonSetup Provided by Yves)
Photon Samples: 100
Intensity: 100%
Max Bounce: 15
Caustics: OFF
Samples: 200
Jittering: 20%
The first row has precomputation of irradiance turned ON, while the second row has precomputation of irradiance turned OFF. With the precomputation of irradiance off, the quality of the image is enhanced and many visual artifacts are eliminated.
Render Times:
Radiosity Default Values
Time: 0:02:35
Radiosity Default Values No Precomputation of Irradiance
Time: 0:02:36
By turning precomputation of irradiance off, rendering this image took 0.01% longer.
Radiosity Suggested Values
Time: 0:06:01
Radiosity Suggested Values No Precomputation of Irradiance
Time: 0:09:03
By turning precomputation of irradiance off, rendering this image took 33.52% longer.
All images are Gamma Corrected by 2.2.