ill tell about MUFOOF
Exist countless uses for the passes, one of them, is the capacity to work with Multiple Frames in Only One Frame ( MUFOOF ). Here i will show you, how to set parameters..
I use it to simulate a fast movement, GI, fire ..........
The general concept is to produce an action (it doesn't import how many frames it has) that will be executed in one frame ....
The secret for that is to alter the properties of the action inside CHO.
First project -> Create a fast spinning helix
-> model a simple helix and setup bones ( or download it here )


-> Create a new action , select the bone and select :
frame -------- set Z rotate to
25_______________90
50_______________180
75______________-90
100______________0
->of this you sort things out created a turn of 360 degrees in 100 frames
-> import model and action to a new Cho
in the action properties under CHO reset :
lenght = 1
repeat = 100 ( number of action frames )

and in rendering options set :
Passes = 100 (10x10)
motion blur to 100%

now render the scene and VOILA, you have all your action in one frame

Next step will be how to fake radiosity using one light...
here is the result ...



















