PF_Mark
Nov 1 2005, 10:41 PM
Help!
Ok I thought I had a handle on actions and even blending them but I can't figure out why I can not get the secound action to repeat itself?
I have attached a jpg of what I see on my sreen I hope
I have two action and two paths the first is a walk action 24 frames longe on 1 path for 8 sec. the corp range is 24 which is the action length which I has set to 0 -> 24 to use all the action. and the chor is 0 -> 8.00 which works fine. Now the 2nd action is a different action also 24 frames long ona 2nd path for another 8 sec. so the corp is 0 -> 24 and the chor is 8.00 -> 16.00 so the 2nd action should repeat approx. 8+ times but it only does one cycle? I have stride length set on both and if this was wrong it would only slip.
ericsh6
Nov 2 2005, 01:39 PM
I couldn't tell from the jpg you attached but did you constrain your model to both paths in choreography 1? I found that you need a new choreography for the second, third, fourth, etc. constraint to path. I think this is necessary because your model bone becomes over constrained if it is all done in one choreography. I don't even think you can put two "constraint to path"s on the same choreography by setting the enforcement to 0 on the first before the next one begins.
heyvern
Nov 2 2005, 02:52 PM
I believe ericsh6 is referring to having more than one choreography action rather than separate choreographies...
Forgive me for being obsessive if this was already clear.
Vernon "!" Zehr
ericsh6
Nov 2 2005, 08:07 PM
I'm sorry, I did mean you have to add another choreography action (not choreography) when you want to constrain to another path. Sorry if I confused anyone.
PF_Mark
Nov 2 2005, 09:42 PM
QUOTE(ericsh6 @ Nov 2 2005, 11:07 PM)

I'm sorry, I did mean you have to add another choreography action (not choreography) when you want to constrain to another path. Sorry if I confused anyone.
How do I do that
I am sorry but I am not following what you are trying to tell me

So I need to create another choreography action ? how do I do this and if not that how do I do wahtever I need to. Sorry I still don't have a complete understanding of all the tech stuff yet. To explain what I have done.
Yes I made two paths and contrand model to path #1 then added action #1 and set ease from 0 to 100% over 800 keyframes and this one repeats fine. I then created another path #2 and at frame 801 set enforcement to zero for path #1 and then 802 set constriant to path#2 and eased 801 zero and 1600 as 100% and both actions are 24 frame walk cycles. the 2nd does only one cycle over frame 800 to 1600 and I want it to repeact like the first action does. If I need another picture please tell me what window you need to see or if I can send anyone the chor. file I am using ver 11 updated
Here what I see I have 3 Chorgraphy action 1 is that the problem? see picture attached
NancyGormezano
Nov 3 2005, 09:21 AM
From a very quick glance - I see that you have Action2 assigned to Path2 - don't you want action2 only assigned to the juicebox? There are probably other funnies going on but that jumps out at me.
PF_Mark
Nov 3 2005, 09:39 AM
QUOTE(NancyGormezano @ Nov 3 2005, 12:21 PM)

From a very quick glance - I see that you have Action2 assigned to Path2 - don't you want action2 only assigned to the juicebox? There are probably other funnies going on but that jumps out at me.
I noticed that and it one thing that is different then the 1st action that works but after deleting it there is no change the 2nd action still only cycles once

I guess I could have missed when applying the action and it fell on the path rather than the juice box and then got it the 2nd try there is a short cut to both action under the juice box shortcut/action folder That's for the reply is there any thing else I can try?
NancyGormezano
Nov 3 2005, 10:49 AM
Its really hard for me to tell from your screen shots & description - I do not usually work with stride lengths so there may be something funny there - I'm attaching a project that has 1 model 2 paths 2 actions 1 chor action (but no stride length - I use repeats)
One thing I have noticed is that in 11.1i whenever I make a change to an action that is used in a chor. I have to close the project & reload it - the change in the action does not reflect in the chor until I do that - so pain in the butt - yes - so maybe you are experiencing some of that. Sometimes I even have to shut A:M down & reload the project for the change in the action to show up. I sure hope that's not still going on in 12.
You may have to start clean - paths can sometimes be fickle.
ericsh6
Nov 3 2005, 06:53 PM
Mark,
I am making a project that illustrates how to switch paths. But I'll be darned if I am having the same problem you wrote about above. I will work it out and post the project - I know it isn't that tough.
ericsh6
Nov 4 2005, 08:14 AM
OK,
I did this project in version 12.0m but I think it should open in version 11.
Before I begin, let me answer your earlier question - - if you want a second or third or however many choreography actions just right click on your model instance and pick "new choreography action".
But for this example project I attached, I just used one choreography action. Open up the project and bring up the choreography2 window. At time 0 the girl is constrained to path1. At about time 4sec I gradually reduce the enforcement to path1 and gradually increase the enforcement to path2. I dropped a walk cycle on her from 0 to 4 seconds and made it "trasition to next action". Finally I dropped a run cycle on her from about 4 to 8 seconds. Now she smoothly moves between path1 and path2 and she smoothly transitions between walking and running.
HOWEVER!!!!!
The run cycle is acting goofy - it doesn't seem to be enforced fully. I am going to report this to A:M reports unless somebody posts a reply of what I am doing wrong. But there is much that can be learned from this project even before it is fully fixed.
ericsh6
Nov 4 2005, 11:45 AM
Here is another project that better illustrates the problem we are having. Jeff1 and Jeff2 are constrained to path1 at 0 seconds. Walk action is dropped on both of them and starts at 0 sec. At 4 seconds, jeff1 is gradually unconstrained from path1 and gradually constrained to path2. Jeff2 remains on path2. A second walk action is dropped on them. The problem is very visible now - Jeff1 after 4 seconds (the one that is switched to path2) is now walking in slow motion but Jeff2 is walking correctly. Can anyone explain this? It is important to be able to switch paths and have a smooth transition while doing so.
PF_Mark
Nov 5 2005, 07:29 AM
QUOTE(ericsh6 @ Nov 4 2005, 02:45 PM)

Here is another project that better illustrates the problem we are having. Jeff1 and Jeff2 are constrained to path1 at 0 seconds. Walk action is dropped on both of them and starts at 0 sec. At 4 seconds, jeff1 is gradually unconstrained from path1 and gradually constrained to path2. Jeff2 remains on path2. A second walk action is dropped on them. The problem is very visible now - Jeff1 after 4 seconds (the one that is switched to path2) is now walking in slow motion but Jeff2 is walking correctly. Can anyone explain this? It is important to be able to switch paths and have a smooth transition while doing so.
Thanks I will try this out and post back ASAP
Kamikaze
Nov 5 2005, 01:23 PM
Hey Thanks, Im watching this thread closely, I will shortly be dealing with this type of setup,I know I wil learn from the project posted and know if anything need looking into you are one ones to know..
Michael
PF_Mark
Nov 5 2005, 07:52 PM
Got it to work I erased the 2nd path and just made one path that loops around off camera and used the ease to control the end of action 1 as 50% then drop action 2 then went to end of action 2 in the path and set ease to 100% I am not sure if having two paths is the real cause but I got it to work by deleting almost everthing and starting over.
http://media.putfile.com/abc-3-A-ver-7
PF_Mark
Nov 6 2005, 06:51 PM
Ok still not there In my 2nd action I am stretching and making the juice box thiner in the middle and It looks righ in the action put when I view the action repeating in chor it only moves up and down and the straw is working right which is secoundary motion but the other parts of the action are not happening.
ericsh6
Nov 6 2005, 07:20 PM
Try putting your repeatable actions below the choreography action. The lower the action is, the higher precedence it has. So if two actions have a keyframe on a bone, the action that is lower in the list will have more influence on the bone.
PF_Mark
Nov 11 2005, 02:22 PM
QUOTE(ericsh6 @ Nov 6 2005, 10:20 PM)

Try putting your repeatable actions below the choreography action. The lower the action is, the higher precedence it has. So if two actions have a keyframe on a bone, the action that is lower in the list will have more influence on the bone.
Sorry for the delay I will try ASAP I am having alot of fun on another Boot camp exe. and want to keep my momentum up Bardon the pone
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