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Full Version: Hash adopts Squetch rig for TWO
Hash, Inc. Forums > Technical Direction and Development (Learning Animation:Master) > A:M Rigging & Relationships > Featured Rigs > Squetch - Rig
martin
Hash will be adopting a new rig for TWO, and eventually for TaoA:M.

The name of the new rig is "Squetch" for squash and stretch.

Squetch's primary author is David Simmons, with assistance from Mike Fitzgerald (COGS, FK/IK switch), David Rogers (heel/toe lift, control placement), and Mark Skodacek (rigger extraordinaire).

Squetch's features include:
1) Stretch and squash using expressions.
2) Smooth joint movement using COGS, CP weighting, and Smart Skin.
3) Automatic FK/IK switch "force keyframe."
4) Heel/toe lift.
5) Hand/finger controls.
6) Face/mouth controls.

The Squetch rig will go into Beta on Monday, October 24th.
luckbat
Does this mean a user-installable version is forthcoming?
martin
QUOTE(luckbat @ Oct 19 2005, 09:35 PM) *

Does this mean a user-installable version is forthcoming?

The intention is to eventually replace the Hash2001 rig with Squetch. So, we'll want the "Show Some Backbone" exercise in TaoA:M to work similarly. After Mark S. has put it in a few models, he'll be better able to explain how to do it.
trajcedrv
martin, there is deffinitely a reason for you to be Grand Poo-Baa!!!

I often wondered last few weeks how a amazing thing like squetch rig could pass allmost unnoticed in the forums... well I was wrong, and I am veeeerrrry happy about it!

Great news!
Great Choice!
Great Grand Poo-Baa!!!
AMAZING David Simmons!

Did I mentioned that I am happy?

Congratulations to all involved!

drvarceto


well... khm... khm... maybe now somebody will write the script for moving bones around ;oD
MiddleKid
Sweet... Major kudos to the guys building the rig, especially David. He's been working is @ss off on this thing for quite a while.

The few times (the last was a few months ago, I believe) I've played with the rig I was really impressed. It's an incredibly advanced rig without being incredibly hard to use... Not an easy balance to strike.

Can't wait to see the finished product!
kuep
Looks like a very interesting rig, cant wait to try it out.
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