modernhorse
Feb 21 2005, 08:31 AM
Hello Riggers -
I'm working on the main character for my short and recently upgraded to version 11.1b in order to use control point weighting. However, when I bring my character into a new action or chor, his default pose now has a messed up left foot.
Details : I'm using the 2001 Skeleton rig, A:M version 11.1b. This issue didn't show up in earlier A:M versions.
What might be causing this? See attached screen shot.
Thank you for any suggestions.
Doug
3DArtZ
Feb 21 2005, 08:46 AM
It'd be a lot easier to help if the screen cap had bones and nulls instead of the pretty shading
My initial guess is that there is some errant data ineither the null of the footbone.
so take a look inthe pose window of the constraints. You might just want to delete all the foot constraints and reapply them to whipe any data out of the channels, if that's the problem.....
Mike Fitz
www.3dartz.com
modernhorse
Feb 21 2005, 11:20 AM
Hi Mike and thanks for replying -
I've attached another screen shot.
I've looked in the relationships folder to see if anything looks different from Left foot to Right and I can't see anything. Is this where I should be looking to diagnose?
And further, since the relationships were created with the rig, can I just copy them from the 2001 Skeleton without overrighting the entire rig? Or must I start over? I'm sort of flying blind as I don't really know what I'm looking for.
Thanks again.
Doug
3DArtZ
Feb 21 2005, 12:32 PM
Doug, the culprit bone is still hidden. Turn on all the bones....
the root bone, shift+J, take screen cap or whatever, and then don't save upon closing so you dont have to redo the visibility settings for the bone.
That way we can see which bone is getting fowled up.
Also, what are the naming conventions you are using.
I have had experiences where the bone has a new target assigned to it, even though I did nothing to elicit that behaviour. So you have to go and delete the constraint and then reapply all this happening in the particular relationship window.
Mike Fitz
www.3dartz.com
modernhorse
Feb 21 2005, 01:37 PM
Mike -
Hey thanks for talking through this with me. This statement of yours put me on the right track -
| QUOTE |
| So you have to go and delete the constraint and then reapply all this happening in the particular relationship window. |
I went into the Setup relationship of the rig and compared the Left foot with the Right foot and lo and behold the two were way off. I edited the properties there, saved as a new model and I'm all set. What a relief.
Cheers for the help!
Doug
mtpeak2
Feb 21 2005, 03:05 PM
It was in the Ik legs setup right?
modernhorse
Feb 22 2005, 07:00 AM
Yupper, I think so ... ugh, now I'll have to go and check.
Doug
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