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Hash, Inc. Forums > Technical Direction and Development (Learning Animation:Master) > A:M Rendering, Compositing and Special Effects > Materials Laboratory
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  1. Saturn's Rings (5 replies)
  2. Animating materials... (2 replies)
  3. V13 Decaling of Planets (12 replies)
  4. Fur Issue.... (0 replies)
  5. Glow Problems... (0 replies)
  6. Gradient mat. not totally transparent in volumetric light (3 replies)
  7. Enhance AM and Spherical Combiners (2 replies)
  8. Multipass skin shader (6 replies)
  9. hologram material (0 replies)
  10. Material or Texture (3 replies)
  11. Gloss Effect (7 replies)
  12. Sprite Particle Pot Luck! (8 replies)
  13. Toonnation eyeball plug-in (5 replies)
  14. Help! (1 reply)
  15. Copying Styled Hair Between Models (7 replies)
  16. Changing materials settings in action objects (0 replies)
  17. New Material (6 replies)
  18. Can gradients follow a shape? (8 replies)
  19. rotating material with an icy xmas tree (0 replies)
  20. animated displacement material tut... quick tut (1 reply)
  21. Shaggy gets burned (7 replies)
  22. Feeling kinda stupid (9 replies)
  23. Normal mapping? (2 replies)
  24. Can someone translate this hair shader (14 replies)
  25. Please help with environment map (4 replies)
  26. Projection Maps not sticking (1 reply)
  27. attempting a wall of water need crits (9 replies)
  28. Main Differences Between BMP and BMS? (4 replies)
  29. semi new shaggy gets transform (7 replies)
  30. Hair colour influenced by emmiter colour (5 replies)
  31. Hair questions... bald spots and "keyframe" access (12 replies)
  32. ZBrush with A:M (2 replies)
  33. Flattening Images for Decals (11 replies)
  34. Can you use two plug-in shaders in one scene? (8 replies)
  35. Liquid in a glass (2 replies)
  36. Plugin: BitMapStyle Normal Projection Map (41 replies)
  37. "Furry Fleece" (7 replies)
  38. hair material and pose slider test (1 reply)
  39. 12n streak test..seems to be working better (1 reply)
  40. rotating a material had create liquid motion (3 replies)
  41. Hair Images give halo (4 replies)
  42. Material Effectors (4 replies)
  43. Snow season is around the corner (1 reply)
  44. Adding dust to a table (3 replies)
  45. Snow or Ice? (3 replies)
  46. Hair Locks... For the fur system? =^.^= (6 replies)
  47. Environment mapping (0 replies)
  48. Sprites (6 replies)
  49. Problem with Fractal Sum (24 replies)
  50. Projection Map Problem (5 replies)
  51. Taking Requests (29 replies)
  52. Problem w/ DarkTree not Refreshing (2 replies)
  53. Why don't the material displacement move (10 replies)
  54. Austin plays with explosion sprites (6 replies)
  55. Cartoon horse to cartoon zebra a material (3 replies)
  56. rain clouds ........smoke again (5 replies)
  57. smoke sprites and austin from extra (1 reply)
  58. multiple materials (6 replies)
  59. dont know what to say (4 replies)
  60. Slime coat (3 replies)
  61. Extra CD: Volume I Materials (0 replies)
  62. Need a heat mirage material (4 replies)
  63. flagstone flooring? (1 reply)
  64. edit materials in choreography (7 replies)
  65. Metal - What do you all think? (1 reply)
  66. Problems with Meadow02S.dsts (7 replies)
  67. Matrix Bullet waves (3 replies)
  68. Materials Laboratory - skin shader (27 replies)
  69. How about we get someone to show us (8 replies)
  70. Good Photoshop Tutorial on CGTalk (0 replies)
  71. firelike material or at leastt a rough start (1 reply)
  72. Electricity? (2 replies)
  73. Is there a material that removes geometry from (4 replies)
  74. Photoshop its not just for Textures. (4 replies)
  75. Bullet texture (48 replies)
  76. Photoshop Tutorials (14 replies)
  77. actually old found it while looking (0 replies)
  78. Refraction map on sprites (0 replies)
  79. Blood Materials? (3 replies)
  80. Library thumbnails (7 replies)
  81. plasmal ike effect? (4 replies)
  82. Need Shoreline material (13 replies)
  83. granitmat artifacts (1 reply)
  84. Help with Projection Maps (2 replies)
  85. plug-ins (4 replies)
  86. very short version (2 replies)
  87. floating material (1 reply)
  88. simbiot and gradient (7 replies)
  89. Eye material (6 replies)
  90. gradient material trial idea (2 replies)
  91. Q: Standard A:M material (5 replies)
  92. Aiming materials question (4 replies)
  93. Road Lines (2 replies)
  94. Can anyone help me with plug-ins? (2 replies)
  95. Anyone have or know how to make a cotton material? (3 replies)
  96. Do materials increase render time? (1 reply)
  97. Slope Combiner? (13 replies)
  98. Photoshop plug-ins?!? (8 replies)
  99. Material: Hardwood Floor (7 replies)
  100. An easy way to add materials to libraries (2 replies)
  101. Metal Materials (70 replies)
  102. How can I make this metal? (4 replies)
  103. Leopard Skin Material? (1 reply)
  104. Refractive index (6 replies)
  105. Carpet with hair? (2 replies)
  106. hair lock trouble (2 replies)
  107. lights on,lights off (5 replies)
  108. Clothing (6 replies)
  109. Porcelain Material (9 replies)
  110. Materials Library Request (20 replies)
  111. Need carpeting and leather (3 replies)
  112. Material: driveway (15 replies)
  113. Street (5 replies)
  114. how about clay? (7 replies)
  115. Landscape Materials (0 replies)
  116. Realistic Gun firing - How? (23 replies)
  117. Feathers (8 replies)
  118. Organizing Materials (2 replies)
  119. Layering materials (2 replies)
  120. fire mov like material sprite system (0 replies)
  121. A Material challenge (9 replies)
  122. Sci-fi gizmos? (9 replies)
  123. Rubbery skin. (2 replies)
  124. Banana (3 replies)
  125. faking sss with multipass (8 replies)
  126. Texture my gun (1 reply)
  127. Hi, I'm new to this (3 replies)
  128. Is this "Grime" (14 replies)
  129. Images in materials? (1 reply)
  130. Complex but fast rendering material (6 replies)
  131. Discussions on buying materials (2 replies)
  132. Materials Laboratory - Wood Shader (2 replies)
  133. Faster reflectoins (6 replies)
  134. had a material idea but it only sort of worked (7 replies)
  135. Plugin>Wata>Grid (1 reply)
  136. Materials Laboratory - "Lava Skin" (38 replies)
  137. WOWSERS! (3 replies)
  138. Materials idea (27 replies)
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